TODO list:
- + done
- not done
- ? transitional
vawt
- + model
- ? texture
- upspring
- animation
eraser
- ? model
- texture
- upspring
- animation
shield (dt)
- + model
- ? texture
- upspring
- animation
droppod
- + model
- ? texture
- upspring
- animation
con bot
- ? model
- texture
- upspring
- animation
upspring is even more infuriating than springlobby >:(
com upgrades - More diversified Adv. Comm mode. I think I'm gonna start modeling these now.
- dgun
- antiswarm gun
- flak cannon
- dc launcher
- + hitpoints
- + nanospeed
- personal shield
- jump pack
- antinuke
- hoverlegs?
- adv. radar
- antiswarm gun -> high-powered blast (the dinky version) -> dgun (the BFG version)
- aa missiles -> aa rack -> flak gun
- para-harpoon -> torp launcher -> dc launcher
- hitpoints -> personal shield -> big shield
- cloak -> stealth -> big cloak
- radar -> adv. radar
- nanospeed -> m/e boost
Stewpot for Crazy ideas:
Windgen/tidal hybrid - Like other dual structures, built on land and water. When built on land they act as normal windgens. when built on water they get the windpower from the map, as well as the tidal power. regular tidals would now be underwater tidals (unless ofc they are ota then we use modified windgen!) CarRepairer: This is a lot like my suggestion, see CarRepairer#GameplaySuggestionsandTossups.
sticky bombs - use mk's slow script and add some gooey effects to a bouncy cannon shot?