Nove cechuje mobilnosc, zasieg i dostepnosc. Dow�m radzi sie uzywac sprytnego podejscia kiedy tylko sie da.
Infantry Bot Factory
'
Rector -
|
| Cost |
120 |
| Health Points |
660 |
| Speed |
2 |
|
Flea - Terenowy Robot Zwiadowczy
|
| Cost |
20 |
| Health Points |
40 |
| Speed |
4.8 |
|
| Tiny Laser |
| Damage |
8 |
| Reloadtime |
0.25 |
| Damage/second |
32 |
| Range |
140 |
|
Flea mo?e ukrywa? si? w niedost?pnych lokacjach gdzie jego sensory pozwalaj? mu obserwowa? jednocze?nie pozostaj?c niewidocznym. Mo?e by? u?ywany w ma?ych grupach aby skutecznie n?ka? ekonomiczne budynki wroga, a na mapach z wysokimi klifami mo?e zaskoczy? przeciwnika atakuj?c z zaskoczenia. Zadaje bardzo ma?e obra?enia i ginie przy jakimkolwiek oporze ze strony wroga.
Morphs to: Glaive (3 Rank, 10s), Zipper (3 Rank, 20s)
Glaive - Bot Naje?d?ca
|
| Cost |
65 |
| Health Points |
190 |
| Speed |
3.8 |
|
| Pulse MG |
| Damage |
33 |
| Reloadtime |
0.31 |
| Damage/second |
106 |
| Range |
185 |
|
Glaive jest lekki, tani i szybki. Mo?e by? budowany dziesi?tkami, ale ginie bardzo szybko w kontakcie z podstawowymi nawet jednostkami obronnymi.
Morphs to: Warrior (3 Rank, 10s), Zipper (3 Rank, 20s)
Rocko -
|
| Cost |
90 |
| Health Points |
480 |
| Speed |
2.1 |
|
| Rocket |
| Damage |
180 |
| Reloadtime |
3.8 |
| Damage/second |
47 |
| Range |
440 |
|
Morphs to: Recluse (3 Rank, 20s)
Tick -
|
| Cost |
100 |
| Health Points |
50 |
| Speed |
4.2 |
|
Hammer -
|
| Cost |
130 |
| Health Points |
350 |
| Speed |
1.72 |
|
| Light Plasma Cannon |
| Damage |
150 |
| Reloadtime |
6 |
| Damage/second |
25 |
| Range |
840 |
|
Warrior -
|
| Cost |
220 |
| Health Points |
880 |
| Speed |
1.71 |
|
| Heavy EMG |
| Damage |
117 |
| Reloadtime |
0.52 |
| Damage/second |
225 |
| Range |
270 |
|
Morphs to: Zeus (3 Rank, 20s)
Jethro -
|
| Cost |
100 |
| Health Points |
550 |
| Speed |
3 |
|
| Missiles |
| Damage |
|
| Reloadtime |
0.5 |
| Damage/second |
|
| Range |
800 |
|
| Homing Missiles |
| Damage |
90 |
| Reloadtime |
2 |
| Damage/second |
45 |
| Range |
760 |
|
Morphs to: Hunchback (3 Rank, 20s)
Marky -
|
| Cost |
100 |
| Health Points |
350 |
| Speed |
2.3 |
|
Morphs to: Radar Tower (12s)
Tactical Walker Factory
'
Weaver - Paj?k konstruktor, buduje z pr?dko?ci? 6m/s
|
| Cost |
230 |
| Health Points |
750 |
| Speed |
1.7 |
|
Weaver jest konstruktorem mog?cym wspina? si? po ka?dej powierzchni oraz posiadaj?cym mo?liwo?? maskowania si?
Zipper -
|
| Cost |
130 |
| Health Points |
480 |
| Speed |
8 |
|
| Laser |
| Damage |
32 |
| Reloadtime |
0.4 |
| Damage/second |
80 |
| Range |
140 |
|
Venom -
|
| Cost |
200 |
| Health Points |
750 |
| Speed |
2.85 |
|
| Electro-Stunner |
| Damage |
1,000 (P) |
| Reloadtime |
1.75 |
| Damage/second |
571 (P) |
| Range |
220 |
|
Recluse -
|
| Cost |
300 |
| Health Points |
600 |
| Speed |
1.8 |
|
| Rocket Volley |
| Damage |
420 |
| Reloadtime |
4 |
| Damage/second |
105 |
| Range |
550 |
|
Zeus -
|
| Cost |
350 |
| Health Points |
2,400 |
| Speed |
1.787 |
|
| LightningGun |
| Damage |
800 (P) |
| Reloadtime |
1.8 |
| Damage/second |
444 (P) |
| Range |
280 |
|
Morphs to: Crabe (3 Rank, 20s)
Sharpshooter -
|
| Cost |
700 |
| Health Points |
560 |
| Speed |
1.7 |
|
| Gauss Rifle |
| Damage |
650 |
| Reloadtime |
15 |
| Damage/second |
43 |
| Range |
600 |
|
Crabe -
|
| Cost |
1,600 |
| Health Points |
4,000 |
| Speed |
1.35 |
|
| Heavy Plasma Cannon |
| Damage |
600 |
| Reloadtime |
4 |
| Damage/second |
150 |
| Range |
600 |
|
Morphs to: Razorback (3 Rank, 30s), Vanguard (3 Rank, 30s)
Scarab -
|
| Cost |
2,500 |
| Health Points |
780 |
| Speed |
1.83 |
|
| Anti-Nuke Missile |
| Damage |
500 |
| Reloadtime |
12 |
| Damage/second |
42 |
| Range |
3000 |
|
Hunchback -
|
| Cost |
550 |
| Health Points |
1,020 |
| Speed |
2.017 |
|
| Anti-Air Laser Battery |
| Damage |
16 |
| Reloadtime |
0.1 |
| Damage/second |
160 |
| Range |
820 |
|
| Anti-Air Autocannon |
| Damage |
12 |
| Reloadtime |
0.1 |
| Damage/second |
120 |
| Range |
1040 |
|
Infiltrator -
|
| Cost |
200 |
| Health Points |
270 |
| Speed |
2.707 |
|
| Electro-Stunner |
| Damage |
15,000 (P) |
| Reloadtime |
30 |
| Damage/second |
500 (P) |
| Range |
100 |
|
Morphs to: Pitfall (3s)
Eraser - Robot Maskuj?cy/Zak?ucaj?cy
|
| Cost |
421 |
| Health Points |
600 |
| Speed |
1.9 |
|
Eraser wyposa?ony jest w urz?dzenie zak?ucaj?ce, które pozwala ukry? twoje jednostki przed wrogim radarem. Posiada tak?e ma?? tarcz? maskuj?c?, która ukrywa pobliskie jednostki przed wzrokiem wroga.
Morphs to: Sneaky Pete (25s)
Light Vehicle Factory
'
Pioneer -
|
| Cost |
140 |
| Health Points |
900 |
| Speed |
2.4 |
|
Jeffy -
|
| Cost |
30 |
| Health Points |
80 |
| Speed |
6.6 |
|
| Laser |
| Damage |
40 |
| Reloadtime |
1 |
| Damage/second |
40 |
| Range |
180 |
|
Morphs to: Flash (3 Rank, 10s), Hoplite (4s), Pitfall (5s)
Flash -
|
| Cost |
100 |
| Health Points |
320 |
| Speed |
4.2 |
|
| Twin Pulse MGs |
| Damage |
33.18 |
| Reloadtime |
0.31 |
| Damage/second |
107 |
| Range |
180 |
|
Morphs to: Stumpy (3 Rank, 10s)
Samson -
|
| Cost |
130 |
| Health Points |
500 |
| Speed |
2.5 |
|
| Laser |
| Damage |
26.8 |
| Reloadtime |
0.6 |
| Damage/second |
45 |
| Range |
600 |
|
Morphs to: Phalanx (3 Rank, 20s)
Shellshocker -
|
| Cost |
160 |
| Health Points |
300 |
| Speed |
2.7 |
|
| Light Plasma Artillery |
| Damage |
190 |
| Reloadtime |
4.5 |
| Damage/second |
42 |
| Range |
850 |
|
Morphs to: Merl (3 Rank, 20s)
Stumpy - Pojazd Szturmowy
|
| Cost |
180 |
| Health Points |
1,500 |
| Speed |
2.8 |
|
| Light Plasma Cannon |
| Damage |
99.5 |
| Reloadtime |
1.19 |
| Damage/second |
84 |
| Range |
340 |
|
Stumpy to ?redni pojazd szturmowy posiadaj?cy jednocze?nie zwrotno?? l?ejszych pojazd?w i pancerz szturmowych czo?g?w. Jego dzia?o strzela ponad sprzymierzonymi jednostkami i niskimi przeszkodami. ?atwo pada ofiar? pe?zaj?cym bombom.
Morphs to: Bulldog (3 Rank, 20s), Panther (3 Rank, 20s)
Janus -
|
| Cost |
220 |
| Health Points |
620 |
| Speed |
2.1 |
|
| Heavy Missile Battery |
| Damage |
600 |
| Reloadtime |
10 |
| Damage/second |
60 |
| Range |
440 |
|
Morphs to: Mumbo (3 Rank, 20s)
Heavy Tank Factory
'
Consul -
|
| Cost |
250 |
| Health Points |
1,700 |
| Speed |
2.2 |
|
| Mini Electro-Stunner |
| Damage |
600 (P) |
| Reloadtime |
3 |
| Damage/second |
200 (P) |
| Range |
220 |
|
Gremlin -
|
| Cost |
250 |
| Health Points |
600 |
| Speed |
3.2 |
|
| Gauss Cannon |
| Damage |
40 |
| Reloadtime |
1 |
| Damage/second |
40 |
| Range |
290 |
|
Panther -
|
| Cost |
350 |
| Health Points |
1,000 |
| Speed |
3.9 |
|
| LightningGun |
| Damage |
1,200 (P) |
| Reloadtime |
2.5 |
| Damage/second |
480 (P) |
| Range |
250 |
|
Mumbo -
|
| Cost |
450 |
| Health Points |
1,130 |
| Speed |
2.2 |
|
| High Intensity Laserbeam |
| Damage |
30 |
| Reloadtime |
0.1 |
| Damage/second |
300 |
| Range |
370 |
|
Bulldog -
|
| Cost |
800 |
| Health Points |
5,728 |
| Speed |
2.3 |
|
| Medium Plasma Cannon |
| Damage |
332 |
| Reloadtime |
2 |
| Damage/second |
166 |
| Range |
360 |
|
Merl - Mobilna Wyrzutnia Rakiet Manewruj?cych
|
| Cost |
800 |
| Health Points |
1,100 |
| Speed |
2.1 |
|
| Cruise Missile |
| Damage |
850 |
| Reloadtime |
10 |
| Damage/second |
85 |
| Range |
1500 |
|
Merl jest wyrzutni? ci?kich rakiet artyleryjskich du?ego zasi?gu. Po wystrzeleniu rakieta wznosi si? wysoko w powietrze, a nast?pnie opada na wcze?niej wyznaczony punkt. Pozwala to omin?? wi?kszo?? przeszk?d i uderzy? z du?? moc? w konkretny budynek. Niestety Merl jest absolutnie bezu?yteczny przeciwko mobilnym jednostkom.
Penetrator -
|
| Cost |
900 |
| Health Points |
1,000 |
| Speed |
2.4 |
|
| Tachyon Accelerator |
| Damage |
3,000 |
| Reloadtime |
20 |
| Damage/second |
150 |
| Range |
1050 |
|
Phalanx -
|
| Cost |
550 |
| Health Points |
1,200 |
| Speed |
3.2 |
|
| Missiles |
| Damage |
|
| Reloadtime |
0.5 |
| Damage/second |
|
| Range |
900 |
|
| Anti-Air Laser Battery |
| Damage |
27 |
| Reloadtime |
0.11 |
| Damage/second |
245 |
| Range |
800 |
|
Airplane Plant
'
Crane -
|
| Cost |
220 |
| Health Points |
145 |
| Speed |
7 |
|
Swiftspear -
|
| Cost |
150 |
| Health Points |
350 |
| Speed |
13 |
|
| Light EMG |
| Damage |
6 |
| Reloadtime |
0.2 |
| Damage/second |
30 |
| Range |
700 |
|
| Guided AA Missiles |
| Damage |
200 |
| Reloadtime |
4.5 |
| Damage/second |
44 |
| Range |
530 |
|
Hawk -
|
| Cost |
300 |
| Health Points |
1,000 |
| Speed |
11 |
|
| Anti-Air Laser Battery |
| Damage |
12 |
| Reloadtime |
0.1 |
| Damage/second |
120 |
| Range |
800 |
|
Thunder -
|
| Cost |
500 |
| Health Points |
1,500 |
| Speed |
9 |
|
| BogusBomb |
| Damage |
|
| Reloadtime |
2 |
| Damage/second |
|
| Range |
10 |
|
| Guided Bomb |
| Damage |
1,200 |
| Reloadtime |
2 |
| Damage/second |
600 |
| Range |
300 |
|
Tempest -
|
| Cost |
350 |
| Health Points |
700 |
| Speed |
11 |
|
| Bombs |
| Damage |
700 |
| Reloadtime |
10 |
| Damage/second |
70 |
| Range |
500 |
|
| EMG |
| Damage |
48 |
| Reloadtime |
2 |
| Damage/second |
24 |
| Range |
500 |
|
Stiletto II -
|
| Cost |
600 |
| Health Points |
1,130 |
| Speed |
10 |
|
| BogusBomb |
| Damage |
|
| Reloadtime |
10 |
| Damage/second |
|
| Range |
10 |
|
| BombLightning |
| Damage |
|
| Reloadtime |
10 |
| Damage/second |
|
| Range |
730 |
|
Licho -
|
| Cost |
2,500 |
| Health Points |
2,000 |
| Speed |
9 |
|
| PlasmaImplosionDumpRocket |
| Damage |
2,000 |
| Reloadtime |
8 |
| Damage/second |
250 |
| Range |
600 |
|
Eagle -
|
| Cost |
300 |
| Health Points |
800 |
| Speed |
11 |
|
Gunship Plant
'
Crane -
|
| Cost |
220 |
| Health Points |
145 |
| Speed |
7 |
|
Gnat -
|
| Cost |
70 |
| Health Points |
90 |
| Speed |
10 |
|
| Light Electro-Stunner |
| Damage |
400 (P) |
| Reloadtime |
1.2 |
| Damage/second |
333 (P) |
| Range |
220 |
|
Banshee -
|
| Cost |
250 |
| Health Points |
920 |
| Speed |
6.36 |
|
| Light Laserbeam |
| Damage |
6 |
| Reloadtime |
0.11 |
| Damage/second |
55 |
| Range |
340 |
|
Dragonfly -
|
| Cost |
500 |
| Health Points |
1,100 |
| Speed |
8 |
|
| Electro-Stunner |
| Damage |
3,250 (P) |
| Reloadtime |
5 |
| Damage/second |
650 (P) |
| Range |
520 |
|
Brawler -
|
| Cost |
1,000 |
| Health Points |
2,600 |
| Speed |
4.7 |
|
| Heavy EMG |
| Damage |
80 |
| Reloadtime |
0.41 |
| Damage/second |
195 |
| Range |
420 |
|
Atlas -
|
| Cost |
80 |
| Health Points |
220 |
| Speed |
11 |
|
Shipyard
'
Coral -
|
| Cost |
240 |
| Health Points |
1,105 |
| Speed |
2.7 |
|
Skeeter -
|
| Cost |
120 |
| Health Points |
460 |
| Speed |
5.5 |
|
| Missiles |
| Damage |
|
| Reloadtime |
0.5 |
| Damage/second |
|
| Range |
800 |
|
| Laser |
| Damage |
40 |
| Reloadtime |
0.8 |
| Damage/second |
50 |
| Range |
220 |
|
| Light SAM |
| Damage |
90 |
| Reloadtime |
2 |
| Damage/second |
45 |
| Range |
700 |
|
Morphs to: Decade (3 Rank, 10s)
Decade -
|
| Cost |
320 |
| Health Points |
2,145 |
| Speed |
4 |
|
| EMG |
| Damage |
14 |
| Reloadtime |
0.16 |
| Damage/second |
88 |
| Range |
270 |
|
| EMG |
| Damage |
14 |
| Reloadtime |
0.16 |
| Damage/second |
88 |
| Range |
270 |
|
Morphs to: Crusader (3 Rank, 10s)
Hunter -
|
| Cost |
460 |
| Health Points |
1,600 |
| Speed |
3.4 |
|
| Torpedo |
| Damage |
320 |
| Reloadtime |
2.6 |
| Damage/second |
123 |
| Range |
430 |
|
Lurker - ??d? Podwodna
|
| Cost |
600 |
| Health Points |
900 |
| Speed |
2.97 |
|
| Torpedo |
| Damage |
400 |
| Reloadtime |
3 |
| Damage/second |
133 |
| Range |
500 |
|
Drogi, wra?liwy, ale i niewidoczny, Lurker mo?e szybko zatopi? wi?kszo?? jednostek wodnych. Obraca si? powoli, a strzela? mo?e tylko do przodu, co czyni go ?atwym celem powolnych nawet statk?w wyposa?onych w bro? mog?c? mu zagrozi?.
Crusader - Niszczyciel (Artyleria/Przeciw ?odziom Podwodnym)
|
| Cost |
700 |
| Health Points |
3,090 |
| Speed |
3.1 |
|
| Plasma Cannon |
| Damage |
300 |
| Reloadtime |
2 |
| Damage/second |
150 |
| Range |
750 |
|
| DepthCharge |
| Damage |
100 |
| Reloadtime |
5 |
| Damage/second |
20 |
| Range |
300 |
|
Crusader posiada pot?n? armat? ?redniego zasi?gu idealn? do bombardowania nieruchomych wie?yczek broni?cych wybrze?y. Jego drug? broni? jest wyrzutnia ?adunk?w g??binowych przeciwko ?odziom podwodnym. ?atwo pada ofiar? jednostek lataj?cych i Korwet, gdy? nie posiada broni skutecznym przeciwko szybkim celom.
Morphs to: Conqueror (3 Rank, 20s)
Conqueror -
|
| Cost |
1,700 |
| Health Points |
4,500 |
| Speed |
3.08 |
|
| Gauss Cannon |
| Damage |
100 |
| Reloadtime |
3.6 |
| Damage/second |
28 |
| Range |
600 |
|
| Deck EMG |
| Damage |
18 |
| Reloadtime |
0.45 |
| Damage/second |
40 |
| Range |
360 |
|
| Depth Charge |
| Damage |
420 |
| Reloadtime |
6 |
| Damage/second |
70 |
| Range |
500 |
|
Serpent -
|
| Cost |
3,000 |
| Health Points |
2,600 |
| Speed |
2.85 |
|
| AdvTorpedo |
| Damage |
1,500 |
| Reloadtime |
3.5 |
| Damage/second |
429 |
| Range |
1050 |
|
Reef -
|
| Cost |
4,000 |
| Health Points |
7,000 |
| Speed |
2.96 |
|
| Rocket |
| Damage |
800 |
| Reloadtime |
6 |
| Damage/second |
133 |
| Range |
1550 |
|
| Anti-Nuke Missile |
| Damage |
1,500 |
| Reloadtime |
12 |
| Damage/second |
125 |
| Range |
3500 |
|
Archer -
|
| Cost |
750 |
| Health Points |
2,360 |
| Speed |
3.08 |
|
| AA2Missile |
| Damage |
70 |
| Reloadtime |
0.8 |
| Damage/second |
88 |
| Range |
840 |
|
| Anti-Air Laser Battery |
| Damage |
20 |
| Reloadtime |
0.11 |
| Damage/second |
182 |
| Range |
800 |
|
'
Hovercon -
|
| Cost |
150 |
| Health Points |
900 |
| Speed |
2.7 |
|
Beaver - Konstruktor Amfibia, Buduje z pr?dko?ci? 6 m/s
|
| Cost |
140 |
| Health Points |
925 |
| Speed |
2.9 |
|
Beaver to pojazd budowniczy funkcjonuj?cy zarówno na l?dzie jak i pod wod?.
Skimmer -
|
| Cost |
110 |
| Health Points |
260 |
| Speed |
4.69 |
|
| EMG |
| Damage |
12 |
| Reloadtime |
0.14 |
| Damage/second |
86 |
| Range |
180 |
|
Morphs to: Anaconda (3 Rank, 10s)
Anaconda -
|
| Cost |
240 |
| Health Points |
1,377 |
| Speed |
2.73 |
|
| Medium Plasma Cannon |
| Damage |
100 |
| Reloadtime |
1.25 |
| Damage/second |
80 |
| Range |
340 |
|
Pelican - Amfibia z torpedami
|
| Cost |
280 |
| Health Points |
750 |
| Speed |
2.4 |
|
| Laser |
| Damage |
11 |
| Reloadtime |
0.1 |
| Damage/second |
110 |
| Range |
275 |
|
| Torpedo |
| Damage |
125 |
| Reloadtime |
4 |
| Damage/second |
31 |
| Range |
400 |
|
Pelican jest wielozadaniow? jednostk? mog?c? chodzi? po l?dzie i p?ywa? pod wod?. Na l?dzie atakuje przy pomocy lasera, pod wod? przy pomocy wyrzutni torped.
Lance -
|
| Cost |
600 |
| Health Points |
1,300 |
| Speed |
1.6 |
|
| High-Energy Laser |
| Damage |
600 |
| Reloadtime |
4.5 |
| Damage/second |
133 |
| Range |
550 |
|
Swatter -
|
| Cost |
200 |
| Health Points |
959 |
| Speed |
3.54 |
|
| Missiles |
| Damage |
|
| Reloadtime |
0.5 |
| Damage/second |
|
| Range |
800 |
|
| Homing Missiles |
| Damage |
115 |
| Reloadtime |
2 |
| Damage/second |
58 |
| Range |
700 |
|
Athena
'
Commander with Dgun -
|
| Cost |
2,000 |
| Health Points |
4,000 |
| Speed |
1.45 |
|
| Fake Laser |
| Damage |
|
| Reloadtime |
0.11 |
| Damage/second |
|
| Range |
250 |
|
| Disintegrator |
| Damage |
1,200 |
| Reloadtime |
1 |
| Damage/second |
1,200 |
| Range |
250 |
|
| Commander Laser |
| Damage |
15.75 |
| Reloadtime |
0.11 |
| Damage/second |
143 |
| Range |
300 |
|
Razorback -
|
| Cost |
4,000 |
| Health Points |
11,000 |
| Speed |
1.9 |
|
| Heavy Pulse Autocannon |
| Damage |
70 |
| Reloadtime |
0.06 |
| Damage/second |
2,000 |
| Range |
400 |
|
| High Intensity Laserbeam |
| Damage |
25 |
| Reloadtime |
0.1 |
| Damage/second |
250 |
| Range |
350 |
|
Morphs to: Bantha (3 Rank, 90s)
Vanguard -
|
| Cost |
4,000 |
| Health Points |
4,500 |
| Speed |
1 |
|
| Thermonuclear Shells |
| Damage |
2,500 |
| Reloadtime |
15 |
| Damage/second |
167 |
| Range |
1425 |
|
Bantha -
|
| Cost |
12,000 |
| Health Points |
35,000 |
| Speed |
1.718 |
|
| Tachyon Accelerator |
| Damage |
3,000 |
| Reloadtime |
10 |
| Damage/second |
300 |
| Range |
950 |
|
| EMP Gun |
| Damage |
240 || 1,200 (P) |
| Reloadtime |
1 |
| Damage/second |
240 || 1,200 (P) |
| Range |
465 |
|
| Heavy Rockets |
| Damage |
240 |
| Reloadtime |
2.75 |
| Damage/second |
87 |
| Range |
800 |
|
Morphs to: Detriment (3 Rank, 180s)
Detriment -
|
| Cost |
28,000 |
| Health Points |
85,800 |
| Speed |
1.626 |
|
| Gauss Battery |
| Damage |
600 |
| Reloadtime |
1.2 |
| Damage/second |
500 |
| Range |
600 |
|
| Anti-Air Laser Battery |
| Damage |
20 |
| Reloadtime |
0.1 |
| Damage/second |
200 |
| Range |
820 |
|
| Riot Rockets |
| Damage |
220 |
| Reloadtime |
1.55 |
| Damage/second |
142 |
| Range |
925 |
|
Weaver - Paj?k konstruktor, buduje z pr?dko?ci? 6m/s
|
| Cost |
230 |
| Health Points |
750 |
| Speed |
1.7 |
|
Weaver jest konstruktorem mog?cym wspina? si? po ka?dej powierzchni oraz posiadaj?cym mo?liwo?? maskowania si?
Glaive - Bot Naje?d?ca
|
| Cost |
65 |
| Health Points |
190 |
| Speed |
3.8 |
|
| Pulse MG |
| Damage |
33 |
| Reloadtime |
0.31 |
| Damage/second |
106 |
| Range |
185 |
|
Glaive jest lekki, tani i szybki. Mo?e by? budowany dziesi?tkami, ale ginie bardzo szybko w kontakcie z podstawowymi nawet jednostkami obronnymi.
Morphs to: Warrior (3 Rank, 10s), Zipper (3 Rank, 20s)
Recluse -
|
| Cost |
300 |
| Health Points |
600 |
| Speed |
1.8 |
|
| Rocket Volley |
| Damage |
420 |
| Reloadtime |
4 |
| Damage/second |
105 |
| Range |
550 |
|
Zeus -
|
| Cost |
350 |
| Health Points |
2,400 |
| Speed |
1.787 |
|
| LightningGun |
| Damage |
800 (P) |
| Reloadtime |
1.8 |
| Damage/second |
444 (P) |
| Range |
280 |
|
Morphs to: Crabe (3 Rank, 20s)
Zipper -
|
| Cost |
130 |
| Health Points |
480 |
| Speed |
8 |
|
| Laser |
| Damage |
32 |
| Reloadtime |
0.4 |
| Damage/second |
80 |
| Range |
140 |
|
Sharpshooter -
|
| Cost |
700 |
| Health Points |
560 |
| Speed |
1.7 |
|
| Gauss Rifle |
| Damage |
650 |
| Reloadtime |
15 |
| Damage/second |
43 |
| Range |
600 |
|
Tick -
|
| Cost |
100 |
| Health Points |
50 |
| Speed |
4.2 |
|
Infiltrator -
|
| Cost |
200 |
| Health Points |
270 |
| Speed |
2.707 |
|
| Electro-Stunner |
| Damage |
15,000 (P) |
| Reloadtime |
30 |
| Damage/second |
500 (P) |
| Range |
100 |
|
Morphs to: Pitfall (3s)
Static Weapons
Ray - Lekka Wie?yczka Laserowa
|
| Cost |
70 |
| Health Points |
560 |
|
| Laserbeam |
| Damage |
9 |
| Reloadtime |
0.1 |
| Damage/second |
90 |
| Range |
460 |
|
Ray jest podstawow? wie?yczk?. Jest skuteczny przeciwko zwiadowcom i ma?ym grupom naje?d?ców. ?atwo pada ofiar? artylerii i jednostek szturmowych.
Morphs to: Faraday (3 Rank, 30s), Stardust (3 Rank, 30s)
Defender -
|
| Cost |
80 |
| Health Points |
295 |
|
| Homing Missiles |
| Damage |
110 |
| Reloadtime |
1.2 |
| Damage/second |
92 |
| Range |
610 |
|
Morphs to: Packo (3 Rank, 30s)
Faraday -
|
| Cost |
170 |
| Health Points |
1,000 |
|
| EMP Gun |
| Damage |
6 || 1,000 (P) |
| Reloadtime |
2.5 |
| Damage/second |
2 || 417 (P) |
| Range |
440 |
|
Stardust -
|
| Cost |
220 |
| Health Points |
1,500 |
|
| Pulse Autocannon |
| Damage |
39 |
| Reloadtime |
0.15 |
| Damage/second |
260 |
| Range |
410 |
|
Morphs to: Pit Bull (3 Rank, 60s)
Anemone -
|
| Cost |
250 |
| Health Points |
1,015 |
|
| DepthCharge |
| Damage |
250 |
| Reloadtime |
1.8 |
| Damage/second |
139 |
| Range |
580 |
|
Sentinel - Ci?ka Wie?a Laserowa
|
| Cost |
400 |
| Health Points |
2,325 |
|
| High-Energy Laserbeam |
| Damage |
810 |
| Reloadtime |
4.5 |
| Damage/second |
180 |
| Range |
620 |
|
Sentiel to wie?a laserowa ?redniego zasi?gu. Jego promie? laserowy mo?e ci?ko zrani? lub od razu zabi? ka?d? ma?? jednostk?, ale jego d?ugi czas prze?adowania czyni go wra?liwym na ataki du?ych grup wrogich jednostek. Jest on tak?e do?? wra?liwy na ataki artylerii.
Morphs to: Annihilator (3 Rank, 60s)
Packo -
|
| Cost |
280 |
| Health Points |
2,200 |
|
| Anti-Air Autocannon |
| Damage |
25 |
| Reloadtime |
0.1 |
| Damage/second |
250 |
| Range |
1040 |
|
Morphs to: Chainsaw (3 Rank, 60s)
Chainsaw -
|
| Cost |
800 |
| Health Points |
2,500 |
|
| Missile Salvo |
| Damage |
350 |
| Reloadtime |
1 |
| Damage/second |
350 |
| Range |
1400 |
|
Morphs to: Mercury (3 Rank, 60s)
Mercury -
|
| Cost |
2,100 |
| Health Points |
1,500 |
|
| Advanced AA Missile |
| Damage |
1,750 |
| Reloadtime |
1.8 |
| Damage/second |
972 |
| Range |
2400 |
|
Pit Bull -
|
| Cost |
500 |
| Health Points |
3,300 |
|
| Gauss Cannon |
| Damage |
150 |
| Reloadtime |
1.9 |
| Damage/second |
79 |
| Range |
520 |
|
Annihilator - Akcelerator Tachyonów
|
| Cost |
2,600 |
| Health Points |
8,500 |
|
| Tachyon Accelerator |
| Damage |
3,000 |
| Reloadtime |
8 |
| Damage/second |
375 |
| Range |
1350 |
|
Pod ci??kim pancerzem Annihilatora znajduje si? niszczycielski Akcelerator Tachyonów. Ta straszliwa bro? pozwala na zadawanie wysokich obra?e? oddalonym celom, zak?adaj?c ?e masz do?? energii by j? zasili?.
Big Bertha -
|
| Cost |
6,000 |
| Health Points |
4,200 |
|
| Heavy Plasma Cannon |
| Damage |
2,000 |
| Reloadtime |
7 |
| Damage/second |
286 |
| Range |
6200 |
|
Protector -
|
| Cost |
3,000 |
| Health Points |
3,300 |
|
| Anti-Nuke Missile |
| Damage |
1,500 |
| Reloadtime |
6 |
| Damage/second |
250 |
| Range |
4000 |
|
Detonator -
|
| Cost |
2,000 |
| Health Points |
3,000 |
|
| EMPMissile |
| Damage |
36,000 (P) |
| Reloadtime |
1 |
| Damage/second |
36,000 (P) |
| Range |
3500 |
|
Harpoon -
|
| Cost |
250 |
| Health Points |
1,800 |
|
| Torpedo Launcher |
| Damage |
300 |
| Reloadtime |
1.8 |
| Damage/second |
167 |
| Range |
600 |
|
Morphs to: Moray (3 Rank, 60s)
Moray -
|
| Cost |
1,300 |
| Health Points |
1,500 |
|
| Torpedo |
| Damage |
2,500 |
| Reloadtime |
10 |
| Damage/second |
250 |
| Range |
900 |
|
Retaliator -
|
| Cost |
6,400 |
| Health Points |
5,300 |
|
| NuclearMissile |
| Damage |
9,500 |
| Reloadtime |
3 |
| Damage/second |
3,167 |
| Range |
72000 |
|
Starlight -
|
| Cost |
35,000 |
| Health Points |
12,000 |
|
| Energy Chisel |
| Damage |
3,000 |
| Reloadtime |
20 |
| Damage/second |
150 |
| Range |
9000 |
|
| MAH TARGETIN LAZER |
| Damage |
100 |
| Reloadtime |
7 |
| Damage/second |
14 |
| Range |
9000 |
|
Other Structures
Metal Extractor -
|
| Cost |
75 |
| Health Points |
400 |
|
Solar Collector -
|
| Cost |
70 |
| Health Points |
500 |
|
Fusion Reactor -
|
| Cost |
1,000 |
| Health Points |
2,200 |
|
Geothermal Powerplant -
|
| Cost |
500 |
| Health Points |
1,750 |
|
Morphs to: Moho Geothermal Powerplant (90s)
Tachyon Collider -
|
| Cost |
4,000 |
| Health Points |
4,000 |
|
Wind Generator -
|
| Cost |
35 |
| Health Points |
130 |
|
Tidal Generator -
|
| Cost |
55 |
| Health Points |
260 |
|
Metal Storage -
|
| Cost |
80 |
| Health Points |
700 |
|
Energy Storage -
|
| Cost |
150 |
| Health Points |
1,000 |
|
Caretaker -
|
| Cost |
220 |
| Health Points |
500 |
|
Air Repair Pad -
|
| Cost |
350 |
| Health Points |
1,860 |
|
Radar Tower -
Morphs to: Marky (12s)
Advanced Radar Tower -
|
| Cost |
500 |
| Health Points |
320 |
|
Sonar Station -
|
| Cost |
120 |
| Health Points |
250 |
|
Sneaky Pete -
|
| Cost |
420 |
| Health Points |
712 |
|
Morphs to: Eraser (25s)
Hoplite -
|
| Cost |
80 |
| Health Points |
320 |
|
| ROCKETS detonation |
| Damage |
63 |
| Reloadtime |
1 |
| Damage/second |
63 |
| Range |
200 |
|
Pitfall -
|
| Cost |
120 |
| Health Points |
400 |
|
Logos ...
Infantry Bot Factory
'
Necro -
|
| Cost |
120 |
| Health Points |
660 |
| Speed |
2 |
|
Bandit -
|
| Cost |
75 |
| Health Points |
250 |
| Speed |
3.3 |
|
| Laser Blaster |
| Damage |
8 |
| Reloadtime |
0.107 |
| Damage/second |
75 |
| Range |
220 |
|
Morphs to: Outlaw (3 Rank, 10s), Pyro (3 Rank, 20s)
Rogue -
|
| Cost |
90 |
| Health Points |
570 |
| Speed |
1.95 |
|
| Heavy Rocket |
| Damage |
325 |
| Reloadtime |
7 |
| Damage/second |
46 |
| Range |
440 |
|
Morphs to: Morty (3 Rank, 20s)
Thug -
|
| Cost |
140 |
| Health Points |
1,500 |
| Speed |
1.85 |
|
| Light Plasma Cannon |
| Damage |
140 |
| Reloadtime |
3 |
| Damage/second |
47 |
| Range |
350 |
|
Morphs to: Jack (3 Rank, 20s)
Roach -
|
| Cost |
160 |
| Health Points |
60 |
| Speed |
4 |
|
Outlaw -
|
| Cost |
250 |
| Health Points |
1,100 |
| Speed |
1.5 |
|
| Laser Blaster |
| Damage |
19 |
| Reloadtime |
0.2 |
| Damage/second |
95 |
| Range |
260 |
|
| Impulse Cannon |
| Damage |
190 |
| Reloadtime |
2.1 |
| Damage/second |
90 |
| Range |
290 |
|
Morphs to: Jack (3 Rank, 20s)
Crasher -
|
| Cost |
100 |
| Health Points |
650 |
| Speed |
2.7 |
|
| Homing Missiles |
| Damage |
90 |
| Reloadtime |
2 |
| Damage/second |
45 |
| Range |
760 |
|
Morphs to: Manticore (3 Rank, 20s)
Clogger -
|
| Cost |
20 |
| Health Points |
650 |
| Speed |
2.5 |
|
Tactical Walker Factory
'
Freaker -
|
| Cost |
240 |
| Health Points |
650 |
| Speed |
2.25 |
|
Morty -
|
| Cost |
220 |
| Health Points |
550 |
| Speed |
2 |
|
| Plasma Cannon |
| Damage |
210 |
| Reloadtime |
4 |
| Damage/second |
53 |
| Range |
600 |
|
Morphs to: Golden Morty (3 Rank, 20s)
Pyro -
|
| Cost |
220 |
| Health Points |
700 |
| Speed |
3 |
|
| Flame Thrower |
| Damage |
10 |
| Reloadtime |
0.16 |
| Damage/second |
63 |
| Range |
280 |
|
Dominator -
|
| Cost |
500 |
| Health Points |
550 |
| Speed |
1.81 |
|
| Heavy Vertical Rocket |
| Damage |
500 |
| Reloadtime |
6 |
| Damage/second |
83 |
| Range |
950 |
|
Jack -
|
| Cost |
650 |
| Health Points |
5,000 |
| Speed |
1.81 |
|
| Spike |
| Damage |
300 |
| Reloadtime |
1 |
| Damage/second |
300 |
| Range |
125 |
|
Morphs to: Sumo (3 Rank, 20s)
Skuttle -
|
| Cost |
550 |
| Health Points |
320 |
| Speed |
1.5225 |
|
Sumo -
|
| Cost |
2,300 |
| Health Points |
10,000 |
| Speed |
1.2 |
|
| Heat Ray |
| Damage |
35 |
| Reloadtime |
0.1 |
| Damage/second |
350 |
| Range |
430 |
|
| Heat Ray |
| Damage |
35 |
| Reloadtime |
0.1 |
| Damage/second |
350 |
| Range |
430 |
|
| Sumo Landing |
| Damage |
800 |
| Reloadtime |
2 |
| Damage/second |
400 |
| Range |
5 |
|
Morphs to: Karganeth (3 Rank, 30s), Catapult (3 Rank, 30s)
Manticore -
|
| Cost |
550 |
| Health Points |
1,650 |
| Speed |
1.5225 |
|
| Missiles |
| Damage |
480 |
| Reloadtime |
1.5 |
| Damage/second |
320 |
| Range |
800 |
|
| Flak Cannon |
| Damage |
180 |
| Reloadtime |
2.5 |
| Damage/second |
72 |
| Range |
880 |
|
Aspis -
|
| Cost |
481 |
| Health Points |
700 |
| Speed |
2.0515 |
|
| Energy Shield |
| Damage |
|
| Reloadtime |
|
| Damage/second |
|
| Range |
|
|
Morphs to: Aegis (25s)
Light Vehicle Factory
'
Mason -
|
| Cost |
140 |
| Health Points |
900 |
| Speed |
2.4 |
|
Weasel -
|
| Cost |
40 |
| Health Points |
120 |
| Speed |
5.09 |
|
| Laser |
| Damage |
55 |
| Reloadtime |
1 |
| Damage/second |
55 |
| Range |
180 |
|
Morphs to: Instigator (3 Rank, 10s), Gali (6s), Demo (4s)
Slasher -
|
| Cost |
120 |
| Health Points |
500 |
| Speed |
2.5 |
|
| Homing Missiles |
| Damage |
33.6 |
| Reloadtime |
0.75 |
| Damage/second |
45 |
| Range |
600 |
|
Morphs to: Copperhead (3 Rank, 20s)
Instigator -
|
| Cost |
130 |
| Health Points |
445 |
| Speed |
3.65 |
|
| Laser Blaster |
| Damage |
16.59 |
| Reloadtime |
0.19 |
| Damage/second |
87 |
| Range |
230 |
|
Morphs to: Ravager (3 Rank, 10s), Kodachi (3 Rank, 10s)
Wolverine -
|
| Cost |
160 |
| Health Points |
380 |
| Speed |
2.5 |
|
| Light Plasma Artillery |
| Damage |
250 |
| Reloadtime |
5 |
| Damage/second |
50 |
| Range |
850 |
|
Morphs to: Pillager (3 Rank, 20s)
Leveler -
|
| Cost |
240 |
| Health Points |
1,100 |
| Speed |
2 |
|
| Impulse Cannon |
| Damage |
220 |
| Reloadtime |
2 |
| Damage/second |
110 |
| Range |
290 |
|
Morphs to: Dragon's Egg (3 Rank, 20s)
Ravager -
|
| Cost |
250 |
| Health Points |
1,850 |
| Speed |
2.9 |
|
| Light Plasma Cannon |
| Damage |
210 |
| Reloadtime |
2 |
| Damage/second |
105 |
| Range |
320 |
|
Morphs to: Reaper (3 Rank, 20s)
Informant -
|
| Cost |
100 |
| Health Points |
500 |
| Speed |
2.5 |
|
Morphs to: Radar Tower (12s)
Heavy Tank Factory
'
Welder -
|
| Cost |
250 |
| Health Points |
1,900 |
| Speed |
2.1 |
|
| Mini Laser |
| Damage |
8 |
| Reloadtime |
0.25 |
| Damage/second |
32 |
| Range |
220 |
|
Kodachi -
|
| Cost |
260 |
| Health Points |
895 |
| Speed |
3.65 |
|
| Flame Bomblets |
| Damage |
500 |
| Reloadtime |
6 |
| Damage/second |
83 |
| Range |
270 |
|
Dragon's Egg -
|
| Cost |
400 |
| Health Points |
2,000 |
| Speed |
2.5 |
|
| fakeflame |
| Damage |
10 |
| Reloadtime |
0.16 |
| Damage/second |
63 |
| Range |
280 |
|
Pillager -
|
| Cost |
700 |
| Health Points |
700 |
| Speed |
2.7 |
|
| Plasma Artillery |
| Damage |
600 |
| Reloadtime |
7 |
| Damage/second |
86 |
| Range |
1140 |
|
Morphs to: Tremor (3 Rank, 20s)
Reaper -
|
| Cost |
900 |
| Health Points |
7,100 |
| Speed |
2.45 |
|
| Medium Plasma Cannon |
| Damage |
632 |
| Reloadtime |
4 |
| Damage/second |
158 |
| Range |
360 |
|
Morphs to: Goliath (3 Rank, 20s)
Tremor -
|
| Cost |
1,500 |
| Health Points |
2,045 |
| Speed |
1.7 |
|
| Rapid-Fire Plasma Artillery |
| Damage |
180 |
| Reloadtime |
0.4 |
| Damage/second |
450 |
| Range |
1200 |
|
Banisher -
|
| Cost |
780 |
| Health Points |
1,650 |
| Speed |
2.3 |
|
| Heavy Missile |
| Damage |
650 |
| Reloadtime |
4 |
| Damage/second |
163 |
| Range |
400 |
|
Goliath -
|
| Cost |
1,900 |
| Health Points |
12,000 |
| Speed |
2.05 |
|
| Tankbuster Cannon |
| Damage |
1,000 |
| Reloadtime |
3.5 |
| Damage/second |
286 |
| Range |
450 |
|
| Flame Thrower |
| Damage |
2 |
| Reloadtime |
0.16 |
| Damage/second |
13 |
| Range |
180 |
|
| Tankbuster High-Energy Cannon |
| Damage |
300 |
| Reloadtime |
8 |
| Damage/second |
38 |
| Range |
400 |
|
Hedgehog -
|
| Cost |
2,500 |
| Health Points |
1,500 |
| Speed |
2.1 |
|
| Anti-Nuke Missile |
| Damage |
500 |
| Reloadtime |
12 |
| Damage/second |
42 |
| Range |
3000 |
|
Copperhead -
|
| Cost |
550 |
| Health Points |
1,200 |
| Speed |
3.2 |
|
| Missiles |
| Damage |
|
| Reloadtime |
0.5 |
| Damage/second |
|
| Range |
800 |
|
| Flak Cannon |
| Damage |
108 |
| Reloadtime |
0.4 |
| Damage/second |
270 |
| Range |
900 |
|
Airplane Plant
'
Bumblebee -
|
| Cost |
240 |
| Health Points |
145 |
| Speed |
6.8 |
|
Avenger -
|
| Cost |
150 |
| Health Points |
350 |
| Speed |
13 |
|
| Mini Laser Blaster |
| Damage |
6 |
| Reloadtime |
0.2 |
| Damage/second |
30 |
| Range |
700 |
|
| Guided Missiles |
| Damage |
200 |
| Reloadtime |
4.5 |
| Damage/second |
44 |
| Range |
530 |
|
Vamp -
|
| Cost |
300 |
| Health Points |
1,000 |
| Speed |
11 |
|
| Guided Missiles |
| Damage |
150 |
| Reloadtime |
1.5 |
| Damage/second |
100 |
| Range |
750 |
|
Shadow -
|
| Cost |
500 |
| Health Points |
1,500 |
| Speed |
9 |
|
| BogusBomb |
| Damage |
|
| Reloadtime |
10 |
| Damage/second |
|
| Range |
10 |
|
| Guided Bomb |
| Damage |
1,200 |
| Reloadtime |
5 |
| Damage/second |
240 |
| Range |
600 |
|
Firestorm -
|
| Cost |
350 |
| Health Points |
700 |
| Speed |
10 |
|
| Napalm Bombs |
| Damage |
375 |
| Reloadtime |
10 |
| Damage/second |
38 |
| Range |
500 |
|
Condor -
|
| Cost |
400 |
| Health Points |
1,000 |
| Speed |
9 |
|
Vulture -
|
| Cost |
340 |
| Health Points |
890 |
| Speed |
11 |
|
Gunship Plant
'
Bumblebee -
|
| Cost |
240 |
| Health Points |
145 |
| Speed |
6.8 |
|
Blastwing -
|
| Cost |
55 |
| Health Points |
100 |
| Speed |
8.2 |
|
Rapier -
|
| Cost |
300 |
| Health Points |
1,100 |
| Speed |
5.39 |
|
| Light Homing Missiles |
| Damage |
100 |
| Reloadtime |
1.6 |
| Damage/second |
63 |
| Range |
300 |
|
Vindicator -
|
| Cost |
500 |
| Health Points |
1,100 |
| Speed |
8 |
|
| Light Laser Blaster |
| Damage |
7 |
| Reloadtime |
0.2 |
| Damage/second |
35 |
| Range |
350 |
|
| Light Laser Blaster |
| Damage |
7 |
| Reloadtime |
0.2 |
| Damage/second |
35 |
| Range |
350 |
|
Black Dawn -
|
| Cost |
900 |
| Health Points |
2,900 |
| Speed |
4.65 |
|
| Rocket Salvo |
| Damage |
1,760 |
| Reloadtime |
9 |
| Damage/second |
196 |
| Range |
450 |
|
Krow -
|
| Cost |
5,000 |
| Health Points |
17,000 |
| Speed |
4.03 |
|
| Heavy Laser |
| Damage |
20 |
| Reloadtime |
0.2 |
| Damage/second |
100 |
| Range |
525 |
|
| Laser |
| Damage |
20 |
| Reloadtime |
0.2 |
| Damage/second |
100 |
| Range |
575 |
|
| Laser |
| Damage |
20 |
| Reloadtime |
0.2 |
| Damage/second |
100 |
| Range |
575 |
|
Valkyrie -
|
| Cost |
80 |
| Health Points |
250 |
| Speed |
10.7 |
|
Owl -
|
| Cost |
300 |
| Health Points |
400 |
| Speed |
1 |
|
Shipyard
'
Mariner -
|
| Cost |
250 |
| Health Points |
1,150 |
| Speed |
2.5 |
|
Searcher -
|
| Cost |
180 |
| Health Points |
620 |
| Speed |
4.5 |
|
| Torpedo |
| Damage |
200 |
| Reloadtime |
5 |
| Damage/second |
40 |
| Range |
300 |
|
Morphs to: Supporter (3 Rank, 10s)
Supporter -
|
| Cost |
320 |
| Health Points |
2,210 |
| Speed |
3.4 |
|
| Laser |
| Damage |
14 |
| Reloadtime |
0.2 |
| Damage/second |
70 |
| Range |
320 |
|
| Laser |
| Damage |
14 |
| Reloadtime |
0.2 |
| Damage/second |
70 |
| Range |
320 |
|
Morphs to: Enforcer (3 Rank, 10s)
Snake -
|
| Cost |
600 |
| Health Points |
900 |
| Speed |
2.9 |
|
| Torpedo |
| Damage |
500 |
| Reloadtime |
3 |
| Damage/second |
167 |
| Range |
500 |
|
Enforcer -
|
| Cost |
700 |
| Health Points |
2,800 |
| Speed |
2.8 |
|
| Heavy Multi-Role Guided Missile |
| Damage |
900 |
| Reloadtime |
8 |
| Damage/second |
113 |
| Range |
700 |
|
Morphs to: Executioner (3 Rank, 20s)
Executioner -
|
| Cost |
1,800 |
| Health Points |
4,650 |
| Speed |
2.84 |
|
| High-Energy Laser |
| Damage |
840 |
| Reloadtime |
4.5 |
| Damage/second |
187 |
| Range |
530 |
|
| Deck Laser |
| Damage |
8 |
| Reloadtime |
0.2 |
| Damage/second |
40 |
| Range |
450 |
|
| Depth Charge |
| Damage |
420 |
| Reloadtime |
6 |
| Damage/second |
70 |
| Range |
500 |
|
Leviathan -
|
| Cost |
3,000 |
| Health Points |
3,000 |
| Speed |
2.79 |
|
| Anti-Nuke Missile |
| Damage |
1,500 |
| Reloadtime |
12 |
| Damage/second |
125 |
| Range |
3000 |
|
| TacticalNuke |
| Damage |
3,500 |
| Reloadtime |
1 |
| Damage/second |
3,500 |
| Range |
3000 |
|
Warlord -
|
| Cost |
4,600 |
| Health Points |
10,000 |
| Speed |
2.8 |
|
| Long-Range Plasma Battery |
| Damage |
1,350 |
| Reloadtime |
10 |
| Damage/second |
135 |
| Range |
1400 |
|
| Long-Range Plasma Battery |
| Damage |
1,350 |
| Reloadtime |
10 |
| Damage/second |
135 |
| Range |
1400 |
|
| Long-Range Plasma Battery |
| Damage |
1,350 |
| Reloadtime |
10 |
| Damage/second |
135 |
| Range |
1400 |
|
Shredder -
|
| Cost |
400 |
| Health Points |
2,000 |
| Speed |
2.84 |
|
| Missiles |
| Damage |
|
| Reloadtime |
0.5 |
| Damage/second |
|
| Range |
800 |
|
| Anti-Air Laser |
| Damage |
25 |
| Reloadtime |
0.18 |
| Damage/second |
139 |
| Range |
1040 |
|
| Anti-Air Laser |
| Damage |
25 |
| Reloadtime |
0.18 |
| Damage/second |
139 |
| Range |
1040 |
|
'
Hovercon -
|
| Cost |
150 |
| Health Points |
900 |
| Speed |
2.7 |
|
Pinchy -
|
| Cost |
120 |
| Health Points |
450 |
| Speed |
1.5225 |
|
Scrubber -
|
| Cost |
110 |
| Health Points |
230 |
| Speed |
4.46 |
|
| Laser Blaster |
| Damage |
12 |
| Reloadtime |
0.2 |
| Damage/second |
60 |
| Range |
230 |
|
Morphs to: Halberd (3 Rank, 10s)
Gimp -
|
| Cost |
450 |
| Health Points |
1,000 |
| Speed |
2.2 |
|
| Heavy Laser |
| Damage |
30 |
| Reloadtime |
0.2 |
| Damage/second |
150 |
| Range |
300 |
|
| Torpedo |
| Damage |
180 |
| Reloadtime |
4 |
| Damage/second |
45 |
| Range |
400 |
|
Flail -
|
| Cost |
550 |
| Health Points |
850 |
| Speed |
2.3 |
|
| Cruise Missile |
| Damage |
600 |
| Reloadtime |
10 |
| Damage/second |
60 |
| Range |
800 |
|
Halberd -
|
| Cost |
700 |
| Health Points |
3,200 |
| Speed |
1.74 |
|
| Sabot |
| Damage |
280 |
| Reloadtime |
2 |
| Damage/second |
140 |
| Range |
360 |
|
Slinger -
|
| Cost |
200 |
| Health Points |
1,008 |
| Speed |
3.54 |
|
| Missiles |
| Damage |
|
| Reloadtime |
0.5 |
| Damage/second |
|
| Range |
800 |
|
| Homing Missiles |
| Damage |
115 |
| Reloadtime |
2 |
| Damage/second |
58 |
| Range |
700 |
|
Outcast
'
Commander with Dgun -
|
| Cost |
2,000 |
| Health Points |
4,000 |
| Speed |
1.45 |
|
| Fake Laser |
| Damage |
|
| Reloadtime |
0.11 |
| Damage/second |
|
| Range |
250 |
|
| Disintegrator |
| Damage |
1,200 |
| Reloadtime |
1 |
| Damage/second |
1,200 |
| Range |
250 |
|
| Commander Laser |
| Damage |
27.75 |
| Reloadtime |
0.2 |
| Damage/second |
139 |
| Range |
300 |
|
Karganeth -
|
| Cost |
4,000 |
| Health Points |
11,000 |
| Speed |
1.787 |
|
| Heat Ray |
| Damage |
60 |
| Reloadtime |
0.1 |
| Damage/second |
600 |
| Range |
350 |
|
| Flame Thrower |
| Damage |
7.5 |
| Reloadtime |
0.16 |
| Damage/second |
47 |
| Range |
300 |
|
| Napalm Missiles |
| Damage |
750 |
| Reloadtime |
8 |
| Damage/second |
94 |
| Range |
450 |
|
Morphs to: Juggernaut (3 Rank, 90s)
Catapult -
|
| Cost |
4,000 |
| Health Points |
4,500 |
| Speed |
1.8 |
|
| Long-Range Rocket Battery |
| Damage |
8,000 |
| Reloadtime |
30 |
| Damage/second |
267 |
| Range |
1450 |
|
Juggernaut -
|
| Cost |
12,000 |
| Health Points |
100,000 |
| Speed |
0.8325 |
|
| Heavy Laser Blaster |
| Damage |
40 |
| Reloadtime |
0.17 |
| Damage/second |
235 |
| Range |
430 |
|
| Attractive Gravity |
| Damage |
|
| Reloadtime |
0.2 |
| Damage/second |
|
| Range |
550 |
|
| Attractive Gravity |
| Damage |
|
| Reloadtime |
0.2 |
| Damage/second |
|
| Range |
550 |
|
| Attractive Gravity |
| Damage |
|
| Reloadtime |
0.2 |
| Damage/second |
|
| Range |
550 |
|
Morphs to: Saktoth (3 Rank, 180s)
Saktoth -
|
| Cost |
29,000 |
| Health Points |
133,700 |
| Speed |
1.488 |
|
| Heavy Riot Battery |
| Damage |
1,625 |
| Reloadtime |
1.4 |
| Damage/second |
1,161 |
| Range |
590 |
|
| Tachyon Accelerator |
| Damage |
3,300 |
| Reloadtime |
6 |
| Damage/second |
550 |
| Range |
900 |
|
| Heavy Rockets |
| Damage |
360 |
| Reloadtime |
2.75 |
| Damage/second |
131 |
| Range |
800 |
|
Freaker -
|
| Cost |
240 |
| Health Points |
650 |
| Speed |
2.25 |
|
Blastwing -
|
| Cost |
55 |
| Health Points |
100 |
| Speed |
8.2 |
|
Bandit -
|
| Cost |
75 |
| Health Points |
250 |
| Speed |
3.3 |
|
| Laser Blaster |
| Damage |
8 |
| Reloadtime |
0.107 |
| Damage/second |
75 |
| Range |
220 |
|
Morphs to: Outlaw (3 Rank, 10s), Pyro (3 Rank, 20s)
Morty -
|
| Cost |
220 |
| Health Points |
550 |
| Speed |
2 |
|
| Plasma Cannon |
| Damage |
210 |
| Reloadtime |
4 |
| Damage/second |
53 |
| Range |
600 |
|
Morphs to: Golden Morty (3 Rank, 20s)
Pyro -
|
| Cost |
220 |
| Health Points |
700 |
| Speed |
3 |
|
| Flame Thrower |
| Damage |
10 |
| Reloadtime |
0.16 |
| Damage/second |
63 |
| Range |
280 |
|
Thug -
|
| Cost |
140 |
| Health Points |
1,500 |
| Speed |
1.85 |
|
| Light Plasma Cannon |
| Damage |
140 |
| Reloadtime |
3 |
| Damage/second |
47 |
| Range |
350 |
|
Morphs to: Jack (3 Rank, 20s)
Roach -
|
| Cost |
160 |
| Health Points |
60 |
| Speed |
4 |
|
Static Weapons
Pulverizer -
|
| Cost |
80 |
| Health Points |
300 |
|
| Homing Missiles |
| Damage |
110 |
| Reloadtime |
1.2 |
| Damage/second |
92 |
| Range |
610 |
|
Morphs to: Razor's Kiss (3 Rank, 30s)
Lotus -
|
| Cost |
90 |
| Health Points |
785 |
|
| Laser Blaster |
| Damage |
20 |
| Reloadtime |
0.2 |
| Damage/second |
100 |
| Range |
460 |
|
Morphs to: Scorcher (3 Rank, 30s), Newton (3 Rank, 30s)
Scorcher -
|
| Cost |
220 |
| Health Points |
1,500 |
|
| Heat Ray |
| Damage |
75 |
| Reloadtime |
0.1 |
| Damage/second |
750 |
| Range |
460 |
|
Morphs to: Viper (3 Rank, 60s)
Newton -
|
| Cost |
200 |
| Health Points |
2,000 |
|
| Repulsive Gravity |
| Damage |
|
| Reloadtime |
0.2 |
| Damage/second |
|
| Range |
440 |
|
| Attractive Gravity |
| Damage |
|
| Reloadtime |
0.2 |
| Damage/second |
|
| Range |
460 |
|
Jellyfish -
|
| Cost |
250 |
| Health Points |
1,075 |
|
| DepthCharge |
| Damage |
110 |
| Reloadtime |
1 |
| Damage/second |
110 |
| Range |
580 |
|
Stinger -
|
| Cost |
450 |
| Health Points |
2,475 |
|
| High-Energy Laser Blaster |
| Damage |
810 |
| Reloadtime |
4.5 |
| Damage/second |
180 |
| Range |
620 |
|
Morphs to: Doomsday Machine (3 Rank, 60s)
Razor's Kiss -
|
| Cost |
280 |
| Health Points |
2,200 |
|
| Anti-Air Laser |
| Damage |
25 |
| Reloadtime |
0.1 |
| Damage/second |
250 |
| Range |
1040 |
|
Morphs to: Cobra (3 Rank, 60s)
Viper -
|
| Cost |
500 |
| Health Points |
3,300 |
|
| Sabot |
| Damage |
650 |
| Reloadtime |
2.7 |
| Damage/second |
241 |
| Range |
520 |
|
Doomsday Machine -
|
| Cost |
2,600 |
| Health Points |
10,000 |
|
| Heavy Plasma |
| Damage |
1,200 |
| Reloadtime |
3 |
| Damage/second |
400 |
| Range |
700 |
|
| Heat Ray |
| Damage |
75 |
| Reloadtime |
0.1 |
| Damage/second |
750 |
| Range |
430 |
|
Intimidator -
|
| Cost |
6,000 |
| Health Points |
4,600 |
|
| Heavy Plasma Cannon |
| Damage |
2,400 |
| Reloadtime |
8 |
| Damage/second |
300 |
| Range |
6600 |
|
Cobra -
|
| Cost |
800 |
| Health Points |
2,500 |
|
| Flak Cannon |
| Damage |
200 |
| Reloadtime |
0.5 |
| Damage/second |
400 |
| Range |
1200 |
|
Morphs to: Screamer (3 Rank, 60s)
Screamer -
|
| Cost |
2,400 |
| Health Points |
1,570 |
|
| Advanced AA Missile |
| Damage |
1,750 |
| Reloadtime |
1.8 |
| Damage/second |
972 |
| Range |
2400 |
|
Catalyst -
|
| Cost |
2,700 |
| Health Points |
3,200 |
|
| Tactical Nuke |
| Damage |
3,500 |
| Reloadtime |
1 |
| Damage/second |
3,500 |
| Range |
3500 |
|
Fortitude -
|
| Cost |
3,000 |
| Health Points |
3,300 |
|
| Anti-Nuke Missile |
| Damage |
1,500 |
| Reloadtime |
6 |
| Damage/second |
250 |
| Range |
4000 |
|
Urchin -
|
| Cost |
260 |
| Health Points |
1,900 |
|
| Level1 Torpedo Launcher |
| Damage |
300 |
| Reloadtime |
1.8 |
| Damage/second |
167 |
| Range |
600 |
|
Morphs to: Lamprey (3 Rank, 60s)
Lamprey -
|
| Cost |
1,400 |
| Health Points |
1,600 |
|
| Torpedo |
| Damage |
2,500 |
| Reloadtime |
10 |
| Damage/second |
250 |
| Range |
900 |
|
Silencer -
|
| Cost |
7,000 |
| Health Points |
5,560 |
|
| CoreNuclearMissile |
| Damage |
11,500 |
| Reloadtime |
5 |
| Damage/second |
2,300 |
| Range |
72000 |
|
Zenith -
|
| Cost |
35,000 |
| Health Points |
12,000 |
|
| Meteor Bombardment |
| Damage |
2,000 |
| Reloadtime |
1 |
| Damage/second |
2,000 |
| Range |
9000 |
|
| Attractive Gravity |
| Damage |
|
| Reloadtime |
0.2 |
| Damage/second |
|
| Range |
6000 |
|
Other Structures
Metal Extractor -
|
| Cost |
75 |
| Health Points |
400 |
|
Solar Collector -
|
| Cost |
70 |
| Health Points |
500 |
|
Graviton Power Generator -
|
| Cost |
1,000 |
| Health Points |
2,200 |
|
Singularity Reactor -
|
| Cost |
4,000 |
| Health Points |
4,000 |
|
Wind Generator -
|
| Cost |
35 |
| Health Points |
130 |
|
Geothermal Powerplant -
|
| Cost |
500 |
| Health Points |
1,850 |
|
Morphs to: Moho Geothermal Powerplant (90s)
Tidal Generator -
|
| Cost |
55 |
| Health Points |
260 |
|
Metal Storage -
|
| Cost |
80 |
| Health Points |
700 |
|
Energy Storage -
|
| Cost |
150 |
| Health Points |
1,000 |
|
Custodian -
|
| Cost |
220 |
| Health Points |
500 |
|
Air Repair Pad -
|
| Cost |
350 |
| Health Points |
1,905 |
|
Radar Tower -
Morphs to: Informant (12s)
Advanced Radar Tower -
|
| Cost |
500 |
| Health Points |
330 |
|
Sonar Station -
|
| Cost |
120 |
| Health Points |
250 |
|
Aegis -
|
| Cost |
480 |
| Health Points |
900 |
|
| Energy Shield |
| Damage |
|
| Reloadtime |
|
| Damage/second |
|
| Range |
|
|
Morphs to: Aspis (25s)
Behemoth -
|
| Cost |
3,500 |
| Health Points |
3,500 |
|
| Long-Range Plasma Battery |
| Damage |
900 |
| Reloadtime |
6 |
| Damage/second |
150 |
| Range |
1650 |
|
Demo -
|
| Cost |
100 |
| Health Points |
300 |
|
| Napalm Clusters Detonation |
| Damage |
30 |
| Reloadtime |
1 |
| Damage/second |
30 |
| Range |
180 |
|
Gali -
|
| Cost |
220 |
| Health Points |
400 |
|
Chicken (codename: Thunderbirds)
The Chickens ...
Nest
'
Drone -
|
| Cost |
60 |
| Health Points |
170 |
| Speed |
1.8 |
|
Morphs to: Chicken Tube (20s), Nest (20s), Chicken Spire (90s), Thicket (4s)
Pigeon -
|
| Cost |
50 |
| Health Points |
150 |
| Speed |
10 |
|
| BogusBomb |
| Damage |
|
| Reloadtime |
2 |
| Damage/second |
|
| Range |
10 |
|
| Spores |
| Damage |
150 |
| Reloadtime |
4 |
| Damage/second |
38 |
| Range |
600 |
|
Chicken -
|
| Cost |
25 |
| Health Points |
270 |
| Speed |
2.9 |
|
| Claws |
| Damage |
80 |
| Reloadtime |
1.2 |
| Damage/second |
67 |
| Range |
100 |
|
Leaper -
|
| Cost |
100 |
| Health Points |
520 |
| Speed |
5.2 |
|
| Kick |
| Damage |
50 |
| Reloadtime |
1 |
| Damage/second |
50 |
| Range |
100 |
|
Spiker -
|
| Cost |
150 |
| Health Points |
600 |
| Speed |
2 |
|
| Spike |
| Damage |
160 |
| Reloadtime |
1.5 |
| Damage/second |
107 |
| Range |
500 |
|
Dodo -
|
| Cost |
170 |
| Health Points |
200 |
| Speed |
7 |
|
Talon -
|
| Cost |
450 |
| Health Points |
1,400 |
| Speed |
10 |
|
| Spike |
| Damage |
160 |
| Reloadtime |
1.5 |
| Damage/second |
107 |
| Range |
400 |
|
Digger -
|
| Cost |
40 |
| Health Points |
180 |
| Speed |
1.8 |
|
| Claws |
| Damage |
40 |
| Reloadtime |
1.2 |
| Damage/second |
33 |
| Range |
60 |
|
Cockatrice -
|
| Cost |
350 |
| Health Points |
2,800 |
| Speed |
1.8 |
|
| Claws |
| Damage |
1,700 |
| Reloadtime |
7 |
| Damage/second |
243 |
| Range |
160 |
|
Lobber -
|
| Cost |
200 |
| Health Points |
500 |
| Speed |
1.8 |
|
| Blob |
| Damage |
240 |
| Reloadtime |
6 |
| Damage/second |
40 |
| Range |
950 |
|
Spidermonkey -
|
| Cost |
500 |
| Health Points |
1,800 |
| Speed |
2.2 |
|
| Web Weapon |
| Damage |
0.1 |
| Reloadtime |
0.1 |
| Damage/second |
1 |
| Range |
800 |
|
| Spores |
| Damage |
750 |
| Reloadtime |
6 |
| Damage/second |
125 |
| Range |
600 |
|
Basilisk -
|
| Cost |
520 |
| Health Points |
1,800 |
| Speed |
2.2 |
|
| Blob |
| Damage |
560 |
| Reloadtime |
3 |
| Damage/second |
187 |
| Range |
400 |
|
Listener -
|
| Cost |
300 |
| Health Points |
700 |
| Speed |
0.6 |
|
Toad -
|
| Cost |
1,200 |
| Health Points |
1,600 |
| Speed |
1.8 |
|
| Fake |
| Damage |
|
| Reloadtime |
10 |
| Damage/second |
|
| Range |
420 |
|
| Shield |
| Damage |
|
| Reloadtime |
|
| Damage/second |
|
| Range |
|
|
Blimpy -
|
| Cost |
450 |
| Health Points |
2,200 |
| Speed |
5 |
|
| BogusBomb |
| Damage |
|
| Reloadtime |
0.5 |
| Damage/second |
|
| Range |
300 |
|
| BOMBTRIGGER |
| Damage |
|
| Reloadtime |
14 |
| Damage/second |
|
| Range |
900 |
|
| Dodo Bomb |
| Damage |
|
| Reloadtime |
10 |
| Damage/second |
|
| Range |
900 |
|
Chicken Queen -
|
| Cost |
105,600 |
| Health Points |
200,000 |
| Speed |
2.5 |
|
| ChickenClaws |
| Damage |
2,000 |
| Reloadtime |
0.4 |
| Damage/second |
5,000 |
| Range |
200 |
|
| Spores |
| Damage |
1,200 |
| Reloadtime |
4 |
| Damage/second |
300 |
| Range |
600 |
|
| Spores |
| Damage |
1,200 |
| Reloadtime |
4 |
| Damage/second |
300 |
| Range |
600 |
|
| Spores |
| Damage |
1,200 |
| Reloadtime |
4 |
| Damage/second |
300 |
| Range |
600 |
|
| Blob |
| Damage |
6,400 |
| Reloadtime |
6 |
| Damage/second |
1,067 |
| Range |
1200 |
|
| ChickenKick |
| Damage |
10 |
| Reloadtime |
1 |
| Damage/second |
10 |
| Range |
512 |
|
Static Weapons
Chicken Tube -
|
| Cost |
120 |
| Health Points |
500 |
|
| Spores |
| Damage |
240 |
| Reloadtime |
12 |
| Damage/second |
20 |
| Range |
420 |
|
Chicken Spire -
|
| Cost |
1,200 |
| Health Points |
1,500 |
|
| Seekers |
| Damage |
1,000 |
| Reloadtime |
10 |
| Damage/second |
100 |
| Range |
3500 |
|
(Back to the Manual)