BETA stage


Revision 1

  • Rank points no longer awarded for awards - this led to undesired behavior. (You were being awarded 0.5 rank points for award).
  • BP equation now 0.2 * turnNumber + 0.2 * planetCountDifference + 0.25 * rank + 0.5 * clout (rank = 0-8 0 -commander, 7 - field marshall. You get one clout for being top ranked player of your faction at the end of whole planetwars galactic game.) Old equation was victories + 0.8 * defeats + 0.5 * clout
  • BP transfer removed from the game (because its now possible to cheat easilly, since you get new account with some BP already)
  • It's now possible to deploy structures on allied planets
  • At the end of each combat, 1 planet is taken away from last player and given to best.
  • You can only purchase 1 copy of each upgrade.
  • Upgrade tree revamped.
  • RankPoints cannot go <= 0 .. if you have many losses your past battles and victories are for the purposes of rank points forgotten and you start anew.

Your temp rank until you get above 0 is 0.01 * (wins+losses)

  • added !resetpassword command for springie
  • you can now swap unit in the same branch

Revision 2

  • Faction keeps attack initiative until it loses a fight (Volleyball rules)
  • Upgrades and structures visible for enemies too (red enemy, green ally, blue your own structure)
  • Springie specs people if one team is more than 2x bigger than other
  • Springie voteforcestart only counts votes from smaller team
  • you are now given metal - 150 for victory, 120 for loss, 50 for owning controlled planet (per turn), 20 for owning occupied planet (per turn), 10 for each clout point if you own planet, plus the percent of the galaxy your faction controls
  • upgrade unlocks cost 100,200,400,800,1600 metal
  • ingame your commander can purchase unlocked upgrade for ingame ammount of metal (this is substracted from your planetwars metal instead from ingame and spawned instantly)
  • upgrades last until destroyed
  • you can purchase blockade fleet and order order it around galactic map. If it orbits a planet where fight happens, it blocks enemy upgrades (except already existing structures). If you lose fight, you lose oribiting fleet.
  • Settings page has timezone dropdown so you can see all events stamped in your local time.

  • awards now give rankpoints - complete annihilation award 0.2RP, friendlyfire -0.5RP and other awards 0.1RP
  • added some more autohosts and one autohosts where you can play without any upgrades. Battles track fights without upgrades differently for future ELO etc statistics.
  • blockade fleets can now stage invasion of enemy planets far away