Commander Type Mod Options
Commander Jr. Mod Option
The Commander Jr.
- Builds like the traditional commander.
- Does not have a large blast upon death.
- Has low wreckage value.
- Does not have a weapon, D-Gun or cloaking.
Constructor Start Mod Option
With the Constart modoption, the commander has no abilities. It can only morph into 3 constructors of a type of your choosing - kbot, vehicle, hover or ship (only receive two ships).
Advantages
- No combomb. Players don't get a free nuke.
- No compush. Players don't get a free powerful offensive unit.
- No comrush. Players don't have the option of early raiding with a powerful unit.
- No comnaps. Kidnapping a powerful unit is fun, but causes drama when it's a standard Commander.
- No decoy comms. One less unit in the cluttered buildlist.
- No instagibs. If a unit has a gun that can kill anything else in the game, you should at least have to earn it.
See CommanderSillyTree.