Commander Type Mod Options

Commander Jr. Mod Option

The Commander Jr.

  • Builds like the traditional commander.
  • Does not have a large blast upon death.
  • Has low wreckage value.
  • Does not have a weapon, D-Gun or cloaking.

Constructor Start Mod Option

With the Constart modoption, the commander has no abilities. It can only morph into 3 constructors of a type of your choosing - kbot, vehicle, hover or ship (only receive two ships).

Advantages

  • No combomb. Players don't get a free nuke.
  • No compush. Players don't get a free powerful offensive unit.
  • No comrush. Players don't have the option of early raiding with a powerful unit.
  • No comnaps. Kidnapping a powerful unit is fun, but causes drama when it's a standard Commander.
  • No decoy comms. One less unit in the cluttered buildlist.
  • No instagibs. If a unit has a gun that can kill anything else in the game, you should at least have to earn it.

See CommanderSillyTree.