Timeline


and .

03/11/10: Today

03:36 Changeset [7329] by licho

fixed crashing in Said multichat

02:57 Changeset [7328] by carrepairer

Nick completion no longer makes lowercase nicks.

02:46 Changeset [7327] by quantum

show history on by default, join/leave lines are not logged to history.

02:37 Changeset [7326] by quantum
  • imported text system from winter (IChatLine family)
  • implemented retroactively filterable join/leave and history
01:06 Ticket #2177 (Logos Bombers are not dropping Payload with Patrol/FaW) created by Kenku
I haven't tried it with Nova yet, but this seems to be an issue of Logos …

03/10/10: Yesterday

23:39 Changeset [7325] by quantum
  • quickmatch panel uses icons and tooltips from the battle list.
  • quickmatching is shut down after 10 minutes of being AWOL (windows only)
19:40 Changeset [7324] by quantum

PM tabs have the player tooltip from the FlagListBox?

19:13 Changeset [7323] by quantum

resharper style that doesn't fight the IDE

19:04 Changeset [7322] by quantum
  • oops forgot files in previous commit
  • out of sight, out of mind, you can now unfriend offline people
16:23 Changeset [7321] by jk

OD: use Spring.GetUnitIsStunned?

16:10 Changeset [7320] by jk

OD code comments

16:03 Changeset [7319] by jk

internal cleanup of OD

15:34 Changeset [7318] by jk

chili selections shouldn't disable the default tooltip after its tooltip facilities got removed

15:33 Changeset [7317] by quantum

new icons for admins and bots

15:24 Changeset [7316] by carrepairer

Bugfix in nick-complete matching. Two spaces instead of one!

14:52 MakingStable edited by licho
(diff)
14:43 Changeset [7315] by jk

improved Context Menu widget's description

14:41 Changeset [7314] by quantum
  • SD icon added to tooltip
  • battle text is black
14:34 Changeset [7313] by jk
  • exclude builders from OD grids
14:34 Changeset [7312] by quantum
  • fixed tooltip while scrolling
  • moved battle status icon back in the corner
13:41 Changeset [7311] by quantum

tooltip always shows the hovered unit but it flashes

12:49 Changeset [7310] by quantum

battle list with borders

12:31 Changeset [7309] by licho

more bugs/annoyances added (to list)

11:24 Ticket #2176 (Stable making disabled) closed by licho
fixed: Please follow this: MakingStable next time. Im enabling it again.
11:22 SubversionRepository edited by licho
(diff)
11:21 MakingStable created by licho
simple checklist for making stable version
10:17 Changeset [7308] by google frog

Removed plant detection from overdrive. Causes too much trouble.

09:31 SaktothsNotes edited by Saktoth
(diff)
07:23 Changeset [7307] by carrepairer

Looks better.

07:03 Changeset [7306] by carrepairer

Nicknames underlined. Single click nickname in chat to select it, instead of doubleclick.

06:53 Changeset [7305] by carrepairer

Don't break on alt-tab.

06:47 Changeset [7304] by carrepairer

Mostly working nick completion. Use the "Tab" key on the left hand side of your keyboard to try it.

03:33 Ticket #2176 (Stable making disabled) created by Licho
I disabled stable making until you learn to upload file to jobjol properly …
03:21 Changeset [7303] by licho

added notes.txt to solution (and added some known release blocking bugs to it)

03:12 Changeset [7302] by licho

added cup icons with number for top10 ranked players

02:40 Changeset [7301] by sirmaverick

unit_mex_overdrive: exclude builders (nanos)

02:30 Changeset [7300] by licho

added top10 to springie web,
only those active past 14 days are visible (down from 31 days)

01:42 Ticket #2160 (camera set to Free style after /luaui reload) closed by SirMaverick
fixed: when loading Stereo3D: […] seems fixed with r7299
01:39 Changeset [7299] by sirmaverick

gui_crudemenu: dont call origOnChange which causes Stereo3D to change the camera (haven't seen any brokage yet)

01:18 Changeset [7298] by quantum

new battle list look

01:03 Changeset [7297] by licho

added elo display

03/09/10:

23:43 Changeset [7296] by quantum

battle list tooltips

22:51 Changeset [7295] by sirmaverick

gui_chili_resource_bars: fading blink

18:57 Changeset [7294] by quantum

don't dispose prematurely

18:38 Ticket #2175 (Lua error spam) closed by SirMaverick
duplicate: #1951
16:35 Ticket #2175 (Lua error spam) created by FinDude
[ 48813] LuaRules::RunCallIn?: error = 2, GameFrame?, [string …
14:38 Changeset [7293] by jk

STABLE
just cause

09:26 Changeset [7292] by quantum

winter-style player tooltips

08:35 Changeset [7291] by quantum

faster battle tooltips in player list

05:43 Changeset [7290] by carrepairer

More straightforward name detection.

02:34 Changeset [7289] by quantum

crash fix

02:32 Changeset [7288] by quantum

prevent the tab control from starting a disco party when many pms are sent to the same tabs

02:24 Changeset [7287] by quantum

fix

02:18 Changeset [7286] by quantum
  • crossed swords now show who is in a battle (yellow userstate)
  • battle tooltip for users in a battle
  • fixed User.IsInBattleRoom? not updating in TasClient?
01:37 Changeset [7285] by jk
  • fix image aspects in chili selections
01:20 Changeset [7284] by jk
  • fix solar detection in OD
01:13 Changeset [7283] by jk
  • fix drain color in chili resource bars
01:04 Changeset [7282] by jk
00:02 Changeset [7281] by jk
  • auto convert all customParams to strings
  • only add the toggle build options button when the current selection has any
  • fix a bug in chili selections

03/08/10:

23:52 Changeset [7280] by quantum

reverted TextRenderer? in the battle list: it causes artifacts when scrolling

23:39 Changeset [7279] by quantum

using TextRenderer? instead of the ugly GDI DrawString?

22:48 Changeset [7278] by jk
  • cleanup in OD gadget
22:45 Changeset [7277] by jk

added tobool and math.round to Spring.Utilities

22:12 Changeset [7276] by jk
  • starting the game w/o a script.txt default enables facplop + boost now
21:18 Changeset [7275] by quantum

fixed flag overlapping with text

21:09 Changeset [7274] by quantum

DudeRenderer? class: draws the little guys like in the battle list

19:52 Changeset [7273] by jk

STABLE
second attempt

19:10 Changeset [7272] by jk

STABLE

can't be worse than current one

18:19 Changeset [7271] by jk

removed unused images in LuaUI/Images/

18:10 Changeset [7270] by jk
  • added a button to the command menu to toggle build options
  • also added multiple commands to the layouthandler: /layout buildopt [0|1] /layout minimal [0|1] /layout bw [0|1]
14:43 Changeset [7269] by jk

cafus model/script:

  • massively reduced number of pieces (FPS: 25 -> 80)
  • also hide the energyball as long as the unit isn't finished
13:27 Ticket #2174 (Paralyzed aircraft invincible) created by FinDude
...they'll just float down doing nothing, unaffected by incoming fire, …
13:09 Changeset [7268] by quantum

fixed #main flicker

12:57 Changeset [7267] by quantum
  • ingame players have a little battle icon (more intuitive than bold?)
  • friends have a friend icon
  • better cleaning up of events and handles
12:17 Changeset [7266] by licho

fixed GetMapAsync? for linux (use new Thread instead of threadpool/begininvoke)

06:45 Changeset [7265] by carrepairer

Hilite and Flash fixed.

06:04 Changeset [7264] by carrepairer
  • Better name flashing.
  • Added hilite as alternative to flash.
  • Non-selected channels hilite upon message.
05:21 Changeset [7263] by carrepairer

Fix.

05:15 Changeset [7262] by carrepairer
  • Modified some cosmetic stuff, added tooltips to battleroom bar.
  • Players who are in battle are bolded.
01:57 Changeset [7261] by licho

removed parallell action from GetMap? in an attempt to get it working on linux

01:16 Changeset [7260] by licho

correct handling of overlapping GetMap? metadata actions (download happens only 1x even if requests overlap)

01:12 Changeset [7259] by jk

oops

01:10 Changeset [7258] by jk
  • new widget: Chili Resource Bars (just 2 bars, no rocket science)
  • default enable it instead of Resource Boxes (it's more user friendly)
  • chili: added a new attribute to Image class: keepAspect
  • fixed multiple bugs in chili (affected were: relative constraints & outlined fonts)
00:36 Changeset [7257] by licho

player name substring search

00:29 Changeset [7256] by quantum

no more goto

00:28 Changeset [7255] by licho

added support for "QuickMatch" spectating

00:25 Changeset [7254] by quantum
  • search can use mod shortcuts (xta, ca, ba, s44, etc)
  • added "show empty" and "sort by players" to the context menu
  • added search label next to search textbox

03/07/10:

23:18 Changeset [7253] by quantum

implemented battle list search (space is "and", not "or")

22:44 Changeset [7252] by licho

reverted

22:41 Changeset [7251] by licho

Close on close click always - dont minimize

22:22 Changeset [7250] by quantum
  • fixed initial battle loading
  • added battlestate icons to the download icon
  • disabled real time sorting
22:02 Changeset [7249] by quantum
  • crash fix
  • new icon for non-game channels
21:55 Changeset [7248] by licho

dont try to display null flags

21:50 Changeset [7247] by quantum

implemented auto-join, use with #sddev!

21:33 Changeset [7246] by carrepairer
  • Fix to name doubleclick.
  • Default font better.
21:15 Changeset [7245] by licho

if file download fails for some resource component, delete all resource metadata locally

21:15 Changeset [7244] by quantum
  • thread safety
  • invalidate after getting a new map
21:10 Changeset [7243] by quantum

possible fix for battle list crash

20:45 Changeset [7242] by quantum

fix

20:43 Changeset [7241] by quantum

friends are saved

20:31 Changeset [7240] by quantum

implemented download icon for battle list

20:20 Changeset [7239] by quantum

Clicking and sorting implemented in the battle list

19:55 Changeset [7238] by quantum

renaming

19:54 Changeset [7237] by quantum

oops

19:51 Changeset [7236] by quantum

removed old battle list

19:50 Changeset [7235] by quantum

battle list drawn manually with gdi

15:48 Changeset [7234] by quantum

unfriending removes the pm channel

15:46 Changeset [7233] by quantum
  • Users can be friended. Friends have a special icon in the battle list and have a permanent PM channel in the chat tab. If a friend joins or leaves a game, his PM tab will flash and display a message. Friends are not saved atm.
  • PM channels where the user is offline have a grayed out icon. Join/leave messages removed in pm channels.
13:03 Changeset [7232] by quantum

battle list usable (but joining not implemented)
use BattleIcon?.PictureBox?_Click to implement joining

11:21 EconomyGuide edited by HeadHunter
Fixed some bugs with unit names (diff)
11:15 Changeset [7231] by quantum

fixed BattleInfoChanged? bug

11:15 Changeset [7230] by quantum

battle list work

02:10 Changeset [7229] by very_bad_soldier

WidgetModule? handles multiple widget directories

01:44 Changeset [7228] by carrepairer
  • Colored usernames in battle chat.
  • Can also doubleclick on usernames in battlechat to select.
00:41 Changeset [7227] by licho

changed to unsynced if map changed to some we dont have

03/06/10:

22:44 Changeset [7226] by quantum

work on the battle list

20:55 Changeset [7225] by carrepairer

Previous commit committed sneakily!

  • Colored user names.
  • Doubleclick user name to select in player list.
  • Fixed font dialog in context menu to show current font.
20:53 Changeset [7224] by carrepairer
  • Highlited user names.
20:36 Changeset [7223] by very_bad_soldier

MyDocuments/Spring? (in addition to MyDocs/MyGames/Spring?) added as possible configuration path

19:35 Changeset [7222] by very_bad_soldier

attempt to fix configuration path handling

03:10 Ticket #2173 (SD: cannot resize settings window) created by SirMaverick
First time trying to resize it: It will shrink so that only title is …
01:22 Changeset [7221] by licho

Added Saying event to TasClient? and "SayCommandHandler?" to handle commands like /j from any kind of chat

01:09 Changeset [7220] by quantum

one click checking

00:42 Changeset [7219] by licho

if someone rings quickmatchers who is still downloading map or mod, it advertises download %

00:06 Changeset [7218] by licho
  • can quickmatch multiple games at once
  • "any" game removed
  • side changes instantly if you change it in battle (not on next game join)

03/05/10:

20:25 Changeset [7217] by quantum

quickmatch message shows link to licho.eu/qm

19:16 Changeset [7216] by licho

tweaks to specafk and spectator counting.

19:11 Changeset [7215] by quantum

removed ingame status from the user list, fixed alignment for players with no known flag

19:02 Changeset [7214] by licho

SD cache folder is cache/SD instead of SDCache
(to comply with spring standard folders)

18:52 Changeset [7213] by licho

fix

18:51 Changeset [7212] by licho

readded registry interface - satirik is too lazy

18:47 Changeset [7211] by quantum

* pms no longer steal focus, pm tabs flash instead

  • checkedlistbox for the game list
15:32 Ticket #2172 (SD Package dowloader doesn't download) created by FinDude
...the thing doesn't actually download new versions, for example, CA. You …
12:48 Changeset [7210] by quantum

fix

12:37 Changeset [7209] by quantum

fixed missing battle control

00:19 Changeset [7208] by quantum

fix for ghost players in channels

03/04/10:

23:43 Changeset [7207] by licho

fix for VBS commit

23:23 Changeset [7206] by licho

fixed broken connection login cycling

21:53 Ticket #2171 (SD: Cannot disable chat module) created by SirMaverick
If you enable it a login dialog is shown. You can't close this. If you …
18:55 Ticket #2156 (Chiliui crash) closed by jk
fixed
18:48 Changeset [7205] by jk

changed the chili widget type GUI->API/Framework
renamed chiliGUI to Chili Framework
renamed the folder: chiligui -> chili (perhaps move it out of the widgets folder someday)

18:06 Changeset [7204] by jk

disable chili minimap until next spring rev.

17:39 Changeset [7203] by very_bad_soldier

SD should be able to run as non-elevated on Windows
LuaMgr?.OnLoad? crashfix

16:45 Changeset [7202] by licho

basicFix for chat crashing..
font still not OK, looks different than before

15:34 Changeset [7201] by jk

chili debugging:

  • added a custom errorhandler, which prevents crashes in chili itself, instead it just unloads the caused widget (so if e.g. chiliselections is crashing, it doesn't affect any other widget that use chili e.g. chatbubbles)
  • if a widget gets unloaded/removed all its created chili objects get destructed, too
  • you can now find out which widget created a chili object via obj._widget
  • fixed some bugs which prevented the dispose of unused chili objects by the gc
  • fixed a bug in the destructor of the font class
  • started a debugging framework, so there are now Chili.DebugHandler?.allObjects and Chili.DebugHandler?.objectsOwnedByWidgets (both are weak tables), so you can detect if chili objects don't get destructed
15:07 Changeset [7200] by jk

don't use gl.ResetStates?() gl.ResetMatrices?() in Chili Minimap in the hope to make it usable in the current spring release

15:06 Changeset [7199] by jk

remove unneeded widget:IsAbove in crudemenu

12:42 LongTermGoals edited by licho
Updated with progress so far (diff)

03/03/10:

23:30 Changeset [7198] by carrepairer

Hide "internal" font property.

22:25 Changeset [7197] by quantum

fix

22:23 Changeset [7196] by carrepairer

Change your universal font from the context menu too.

22:12 Changeset [7195] by quantum

ugly untested possible crash prevention

22:06 Changeset [7194] by carrepairer

Set your font in settings. Using a hack. You'll see.

17:47 Changeset [7193] by carrepairer

Timestamped PMs and Battlechat.

17:35 Changeset [7192] by carrepairer

Colored timestamps.

17:10 Ticket #2170 (SD "unhandled exception") created by FinDude
[…] I dont know what caused it, I clicked around, the thing does …
16:53 Ticket #2169 (exiting makes SpringDownloader start up again) created by skasski@…
Every time I exit Spring Downloader it starts up again. am on a Windows …
15:32 sd edited by licho
(diff)
15:13 Changeset [7191] by licho

SD 1.6.3

15:00 Changeset [7190] by quantum

ready icon moved before flag, icon overlap fixed

14:59 Changeset [7189] by findude
14:56 Changeset [7188] by quantum

probable fix

14:49 Changeset [7187] by quantum

possible fix

14:27 Changeset [7186] by quantum

bugfixes

13:41 Changeset [7185] by quantum
  • icons for chat tabs
  • real time updating of "waiting for xx"
13:17 Changeset [7184] by licho

add playersquickmatchchanged event

04:13 Ticket #2168 (Wow, that's beyond annoying.) closed by SirMaverick
fixed
02:36 Ticket #2168 (Wow, that's beyond annoying.) created by kerr
Well, i can't use springdownloader because if i try to load it it tries to …
02:31 Changeset [7183] by licho

SD 1.6.2 teams in battle actually show alliences (teams) and not teams (IDs)

02:27 Changeset [7182] by quantum

untested fix for battle list

02:14 Changeset [7181] by quantum

tweak

02:13 Changeset [7180] by licho

SD 1.6.1 released

02:08 Changeset [7179] by quantum

battle control is created first

02:06 Changeset [7178] by licho

join all channels at start, navigate to correct channel on "chat" button

01:55 Changeset [7177] by licho

Add S44 fixed display of quickmatching waiting game

01:32 Changeset [7176] by licho

* added "Any", Cursed, NOTA, BA Chickens game profiles
* dont use mutex when dubugger attached

01:23 Changeset [7175] by quantum

better player description text (untested)

01:23 Changeset [7174] by licho

dont join games that cant get above minplayer limit due to maxsize

01:17 Changeset [7173] by quantum

fix

01:16 Changeset [7172] by licho

minor fixes for quickmatch tracker

01:03 Ticket #2167 (a bug on my pc) created by daylightdreamer@…
right first the specs Intel Pentium quad core processor 4x2.4 ghz GeForce?
00:59 Changeset [7171] by quantum

commented out "follow" context menu item

00:57 Changeset [7170] by quantum

"Play" renamed to "Find a game"

00:55 Changeset [7169] by quantum

added "waiting for x" text next to player names (untested)

00:37 Changeset [7168] by quantum

fixed ignoring !balance

00:01 Ticket #2166 (Impossible to cancle login window.) created by Cirno
The window used to log in to Spring cannot be canceled out of, and appears …

03/02/10:

23:50 Changeset [7167] by licho

SD 1.6.0 - first release with simple quickmatching

23:41 Changeset [7166] by licho

fixed linux layout problems with notify bars and number spinner

22:55 Changeset [7165] by licho

added support for /j #channel

22:37 Changeset [7164] by quantum

tweaked player list icons (ready/unready is last, better scaling)

22:33 Changeset [7163] by licho

fixed detail button click

22:29 Changeset [7162] by licho

removed rank limit

22:05 Ticket #2165 (SD does not respect default browser in Windows) closed by licho
wontfix: Thats because it actually is IE window - it uses IE to display that …
19:40 Ticket #2165 (SD does not respect default browser in Windows) created by Scikar
Using SD 1.5.2.0, Vista 64, Firefox set as default browser. Links are …
18:50 Changeset [7161] by carrepairer

Added context menu to change chat font, but it doesn't save if you restart SD yet.

17:06 Changeset [7160] by quantum

context menu for right-click only

17:04 Changeset [7159] by quantum

implemented user context menu with "send pm" and "follow"

13:43 Changeset [7158] by quantum

toolstrip used instead of tabcontrol for chat

13:07 Changeset [7157] by quantum

user left/joined text in pm tabs

12:28 Changeset [7156] by licho

fixes to quickmatch channel spam

11:41 Changeset [7155] by quantum

PM support

03:36 Changeset [7154] by licho

visual tweaks

03:16 Changeset [7153] by licho

QuickMatchControl? - display current game minimap

02:32 Changeset [7152] by licho

alert person if quickmatch battle has enough people (alert baloon + sound every 2 minutes)

01:02 Changeset [7151] by licho

program quickmatch player tracking:
Program.QuickMatchTracker?.GetQuickMatchInfo?(playername) returns structure with game name and min players

00:59 Ticket #2163 (Mad mexes in 1faction) closed by Google Frog
fixed
00:12 Changeset [7150] by google frog

Fixed high 1faction mex income.

03/01/10:

21:41 Changeset [7149] by licho

chat links clickable

18:29 Changeset [7148] by det

build_ca

  • Fix for saving depends
17:08 Changeset [7147] by licho

missions removed from plasmaDownloader code as well

17:04 Changeset [7146] by licho

registry interface removed - there is already file based interface - should be enough

16:41 Changeset [7145] by licho

show agreement after registration

15:31 Changeset [7144] by licho

fixed white text in chats - it ignores item state none

15:31 Ticket #2164 (Login fields on main page) created by FinDude
...would be nicer to have them there, would save an entire mouse click. …
15:30 Ticket #2163 (Mad mexes in 1faction) created by FinDude
I had mexes without overdrive producing ~35 M
15:07 Changeset [7143] by licho

removed sharpziplib -no longer needed

14:56 Changeset [7142] by licho

tweaks app name moved from login to constructor of TasClient? class

13:30 Changeset [7141] by quantum

fixed issue that prevented the battle chat tab from removing players that left

13:07 Changeset [7140] by quantum

BattleChatControl? is a subclass of ChatControl? now

12:10 Changeset [7139] by quantum
  • battle chat integrated into normal chat
  • added lock inside TryToConnectTasClient?() to prevent simultaneous connection attempts
11:09 Changeset [7138] by quantum

fixed lua projects dependency issues

02:30 Changeset [7137] by licho

tweaks to notify bars, quickmatching and registering
for some reason AcceptAgreement? does not seem to work

01:59 Ticket #2162 (Chilli - Ragequits) closed by SirMaverick
invalid: Latest stable does not have a 100% working UI, many known bugs. For a …
01:28 Changeset [7136] by licho

fixed autosizing of notify bars

00:54 Changeset [7135] by licho

missions module removed from SD - editor unmaintained, ress when needed

02/28/10:

21:15 Ticket #2162 (Chilli - Ragequits) created by kerr
umm... Ya... Went to play a screwball game of CA with chickens, had over …
16:49 Changeset [7134] by very_bad_soldier

Fixes conversion of escape sequences in lua tables

15:42 Changeset [7133] by jk

oops

14:23 Changeset [7132] by quantum

automated private messages not supported reply

13:48 Changeset [7131] by quantum

quickmatch players are identified by a special icon in chat

13:29 Changeset [7130] by quantum

hardcoded channel joining if the game tab is not used (games are hardcoded anyway)

11:42 Changeset [7129] by quantum

ready indicators in battle room

11:25 Changeset [7128] by quantum

fixed battle team grouping

10:27 Changeset [7127] by quantum

fixed remaining LEFT exceptions

09:10 Changeset [7126] by jk

give the function a better name

09:08 Changeset [7125] by jk

speedup in our widget- and gadgethandlers

04:20 Changeset [7124] by carrepairer

Semi-acceptable autoscroll behavior.

02:38 Changeset [7123] by carrepairer

Chat autoscrolls against your will.

02:20 Changeset [7122] by carrepairer

[18:20:26] Added timestamp.

01:18 Changeset [7121] by licho

dont respond when in game/not quickmatching :)

00:50 Changeset [7120] by licho

bugfixes

00:05 Changeset [7119] by licho

fixed battleclosed event if you leave on your own

02/27/10:

23:42 Changeset [7118] by licho

fix

23:40 Changeset [7117] by quantum

battle reset on disconnect

23:38 Changeset [7116] by licho

polished quickmatch bar

23:32 Changeset [7115] by licho

quickmatch on play button - quickmatch as notifybar

23:19 Changeset [7114] by quantum

battleroom partially works

22:51 Changeset [7113] by quantum

committing changes before full checkout

22:44 Changeset [7112] by licho

chat module does not join anything by default

22:43 Changeset [7111] by licho

added basic games tab - shows games, browses to game homepage, chat button joins game channels

22:30 Changeset [7110] by quantum

so much work

22:26 Changeset [7109] by quantum

work on channel

22:05 Changeset [7108] by licho

forgot to remove testhack

22:02 Changeset [7107] by licho

Program class handles main tasclient events - asks for password, notifies on problems, reconnects on connection lost.
QuickMatchControl? uses Program.TasClient? instead of its own

21:58 Changeset [7106] by quantum

work on battle and chat controls

21:29 Changeset [7105] by licho

Program.TasClient?

21:24 Changeset [7104] by licho

cleanups, rapid moved to downloader tab

21:04 Changeset [7103] by licho

cleanups - main (unhidable) tab is now "games"
downloader separate tab

20:49 Changeset [7102] by quantum

images in separate class

20:30 Ticket #2161 (Command menu in the middle of the screen) closed by SirMaverick
invalid: Spring bug. Work around: disable chili minimap (which triggers the bug). …
20:16 Changeset [7101] by quantum

fixed blurrines, spam, flashing

20:10 Ticket #2161 (Command menu in the middle of the screen) created by lako1986@…
I was looking for 2 hours for solution without any luck. When i start my …
20:01 Changeset [7100] by licho

cleanification, to add notification bar use
Program.NotificationSection?.AddBar?

19:50 Changeset [7099] by quantum

chat module

19:45 Ticket #2132 (Chili font error) closed by SirMaverick
fixed: Seems fixed. > In latest stable/test this will lead to chiliGUI being …
19:36 Ticket #2160 (camera set to Free style after /luaui reload) created by SirMaverick
It should not change the current one.
19:31 Changeset [7098] by sirmaverick

Revert "I'm putting my models back i.... What? Licho Did it already?!"

No need for empty files.

19:27 Changeset [7097] by licho

notify bars are visible from any window, appear at bottom

19:17 Ticket #2159 (gui_chilitip error) created by SirMaverick
[…]
18:56 Changeset [7096] by licho

some basic support for universal notify bars

16:26 Changeset [7095] by quantum

revert last 2 commits

16:21 Changeset [7094] by quantum

"players" -> "total players"

16:19 Changeset [7093] by quantum

main quickmatch gui test

16:18 Ticket #2157 (problems with build menu) closed by SirMaverick
invalid: Spring bug. Work around: disable chili minimap (which triggers the bug).
16:15 Ticket #2156 (Chiliui crash) reopened by SirMaverick
16:09 Ticket #2156 (Chiliui crash) closed by SirMaverick
duplicate: #2132
16:03 Changeset [7092] by quantum

chat control

16:01 Ticket #2158 (random Lua error spam) created by FinDude
Mostly happens wehn trying to send a chat message. See screenshot.
15:52 Ticket #2157 (problems with build menu) created by MechanID
in new version of CA 7077 i have the following problem with build menu: …
15:42 Changeset [7091] by licho

quickplay should be wokring fine now

15:32 Changeset [7090] by licho

added snapshots folder to mirror list

15:14 Changeset [7089] by kerr

I'm putting my models back i.... What? Licho Did it already?!

13:10 Changeset [7088] by licho

CA tab and associated things nuked

12:58 Changeset [7087] by licho

generate only simplified startscript if you are not hosting

12:50 Changeset [7086] by quantum

progress in the chat control

12:02 Ticket #2156 (Chiliui crash) created by FinDude
See screenshot for Lua error.
12:02 Changeset [7085] by licho

added separate "Failed download count" to plasma server - measures from now separately number of downloads with no weblinks (failed in SL)

11:28 Ticket #2155 (STABLE WTF????) created by licho
1) chili still crashes/turns off itself 2) minimap is default on breaking …
08:03 Changeset [7084] by sirmaverick

gui_chiliselections: logic fix

07:48 Ticket #2154 (paralyzed mexes) created by SirMaverick
still contribute to income
07:44 Changeset [7083] by sirmaverick

gui_chiliselections: fix for paralyzed pylons

07:35 Changeset [7082] by sirmaverick

gui_chiliselections: fix for unbuild pylons

06:45 Changeset [7081] by sirmaverick

gui_chilitip: remove tooltip only on Initialize()

06:34 Changeset [7080] by sirmaverick

gui_chili_chat: remove console only on Initialize()

06:34 Changeset [7079] by sirmaverick

gui_chili_resource_boxes: remove resbar only on Initialize()

06:04 Changeset [7078] by sirmaverick

unit_mex_overdrive: typo

05:18 Changeset [7077] by google frog

STABLE
many fixes.

03:56 Changeset [7076] by licho

basic quickmatching - finds/joins suitable game, downloads map/mod if needed, readies up and starts spring

02:45 Changeset [7075] by carrepairer
  • Crudemenu runs OnChange? of widget settings on loadup again. It's caused crashes in the past.
  • Added midclick (goto) to Chili Selections, nicer tooltip. This widget seems to cause luaui errors if clicked a bunch of times.
02:18 Changeset [7074] by carrepairer
  • Crudemenu now reads volume setting for slider.
  • Trying to set an avatar will enable avatar widget.
  • Reasonable min dimensions for menu subwindow and chat window.
02:11 Changeset [7073] by licho

fixes to notifier - handle multiple connects, auto connect and SD exit properly

00:29 Changeset [7072] by licho

forgotten commit

02/26/10:

23:40 Ticket #2153 (Chilitip bugs) created by licho
1) appears top left in fixed mode - its not movable/dockable 2) it cuts …
18:28 Ticket #2080 (Disable smoothmesh) reopened by licho
If gunships are fixed, it could probably be turned back on!
18:19 Ticket #2152 (Add image select dialog for allycursors) created by CarRepairer
Just like the one for avatars.
12:21 Changeset [7071] by google frog

Replaced some explosions.

10:27 Changeset [7070] by google frog

removed assault tank impactonly

10:25 Ticket #2151 (Gesture menu disables movement relpies on constuctors) created by Google Frog
09:56 Changeset [7069] by jk

healthbars widget now checks if the mod's paralyzeOnMaxHealth option

09:28 Changeset [7068] by jk

_<

09:22 Ticket #1991 (flashing with chiligui on) closed by jk
worksforme: too less info (create a new when you got more)
09:15 Ticket #2004 (Desync) closed by jk
fixed
09:14 Ticket #2060 (Unit texture references) closed by jk
invalid
09:14 Ticket #2061 (Desync in FFA) closed by jk
fixed
09:13 Ticket #1975 (paralyzeOnMaxHealth = false) closed by jk
fixed
09:12 Changeset [7067] by jk

reenable paralyzeOnMaxHealth

09:10 Ticket #1800 (Groundscars do not conform to ground height.) closed by jk
invalid
09:10 Ticket #2082 (Using Git version of unit_script.lua) closed by jk
fixed
09:05 Ticket #2144 (core skuttle still use kamikaze workaround) closed by jk
fixed
09:04 Ticket #2080 (Disable smoothmesh) closed by jk
fixed
09:03 Ticket #1851 (Chili: Close button on StackPanel creates errors) closed by jk
fixed
09:02 Ticket #1856 (lups: readds effects for finished units) closed by jk
fixed
08:59 Ticket #1832 (Skinning needs completion.) closed by jk
fixed: it's not finished yet, but it's far enough to close this ticket. (I don't …
08:57 Ticket #1829 (Chili label crash) closed by jk
fixed
08:57 Ticket #1830 (Chili needs outline font back) closed by jk
fixed
06:23 Changeset [7066] by jk

undo some unwanted changes in the last commit

06:20 Changeset [7065] by jk

crudemenu:

  • improved selection of maximum particles
05:59 Ticket #2150 (Came crashs due to Opengl) closed by jk
invalid: GDI Generic is NOT a driver at all! Find out by what vendor your GPU is …
03:54 Ticket #2149 (Crashes ever time Game tries to start) closed by SirMaverick
invalid: > Error opening C:\Program Files\Spring\mods\ca-stable-6921.sdz Spring …
02:53 Changeset [7064] by google frog

Removed weapons that have outlived their usefulness.

02:07 Changeset [7063] by google frog

Assimilation.

00:53 Changeset [7062] by google frog

Argh Source.

00:21 Ticket #2150 (Came crashs due to Opengl) created by numberfly8@…
Hey... I need some help...... Every time I try to open CA or BA a error …
00:08 Ticket #2149 (Crashes ever time Game tries to start) reopened by Google Frog
worksforme is a stupid 'resolution'. Noone cares if it works for you. Try …
00:00 Ticket #2149 (Crashes ever time Game tries to start) closed by SirMaverick
worksforme: > Error opening C:\Program Files\Spring\mods\ca-stable-6921.sdz Check …

02/25/10:

22:54 Ticket #2149 (Crashes ever time Game tries to start) created by numberfly0@…
LogOutput? initialized. Spring 0.81.2.0 …
21:31 Changeset [7061] by jk

chili:

  • skinned trackbar

crudemenu:

  • fixed incorrect padding
  • added option to toggle terrain shadows
18:55 Ticket #2045 (Specops are built one for each constructor tasked to do so) closed by SirMaverick
fixed
10:46 Changeset [7060] by jk

chilitip: gave chili tooltips a higher priority than command menu ones

10:44 Changeset [7059] by jk

chili: controls can only be child of 1 parent
chilitip: reenabled workaround + added comment

09:36 Changeset [7058] by jk

don't save config stuff in subfolders of Widgets/

09:31 Changeset [7057] by jk

chilitip: tooltip should always take as less as possible space

08:35 Changeset [7056] by google frog

Almost forgot.
Commit Count++

07:26 Ticket #2148 (chilli 'OptionsChanged' not triggered on initialise) created by Google Frog
If chillitip is set to static then disabled and enabled the wrong window …
07:23 Changeset [7055] by google frog

Fixes to recent changes fix.

06:17 Changeset [7054] by carrepairer

Fixed recent changes to chilitip, multi unit select info was overriding certain tooltips.

03:14 Changeset [7053] by google frog

corsktl uses kamikaze again.
Fixed blastwing script and added more gibs.

02/24/10:

23:31 Ticket #2147 (Minimap and chat broken) created by SirMaverick
Mini is out of boundaries until chat appears. Chat is not shown when …
23:21 Changeset [7052] by quantum

quickmatch sd module created

22:42 Changeset [7051] by licho

ignore clientstatus for non existing user

22:27 Ticket #1612 (Chat annoyances) closed by SirMaverick
fixed: Seems fixed.
22:12 Changeset [7050] by licho

connectionlost on gui thread

22:05 Changeset [7049] by licho

log tasclient error using trace to avoid circular dependency

20:02 Ticket #2145 (Spec-ops con does liftoff animation when construction starts) closed by SirMaverick
fixed: r7048
20:01 Changeset [7048] by sirmaverick

unit_land_fly: set idlemode when unit is finished, not when created

19:32 Ticket #2146 (Ordering several cons to build a spec-op con) closed by SirMaverick
duplicate: #2045
19:25 Ticket #2146 (Ordering several cons to build a spec-op con) created by FinDude
...causes each one to build a seperate spec-op Most likely an …
19:24 Ticket #2145 (Spec-ops con does liftoff animation when construction starts) created by FinDude
The nanoframe rises up etc.
19:22 Changeset [7047] by sirmaverick

blastwing script fix

19:17 Changeset [7046] by sirmaverick

removed utf8 bom

18:27 Ticket #2144 (core skuttle still use kamikaze workaround) created by jk
see topic also it should use "kamikazeUseLOS = true,"
18:26 Changeset [7045] by jk

mobile kamikaze units use LOS

16:01 Changeset [7044] by quantum

corrected typo
SD 1.5.2.0

15:16 Changeset [7043] by quantum

the country list is an embedded resource now: LobbyClient? can be used with ilmerge

14:22 Changeset [7042] by quantum

fix, cleanup

11:45 Changeset [7041] by google frog

Replaced Spring default ugly group tooltip with one of my own.

  • Current one is not pretty yet
  • Implemented custom param od for mexes but it does not work
10:05 Changeset [7040] by quantum

notifier: makes sound, uses balloon tips instead of msn-style alerts, gui reorganized, alerts every minute if games are found, does not spam alerts, renamed to alerter

06:38 Changeset [7039] by carrepairer

Small oops.

04:02 Changeset [7038] by carrepairer

Settings->Reset Settings->Reset Widget Settings will reset settings for all widgets that use custom settings.

03:07 Changeset [7037] by quantum

fix

02:45 Changeset [7036] by quantum

removing currently unused code

02:37 Ticket #2143 (Why is selection halo slow and outline fast?) created by licho
Cant it be fixed somehow? Perhaps using engine change?
02:33 Changeset [7035] by quantum

Added game notifier module to SD

01:12 Changeset [7034] by google frog

Fontsize control for tip and better default y.

00:54 Changeset [7033] by licho

made selections properly dockable anywhere on screen by removing its "bottom = 0" value.
defaults bottom left

00:28 Changeset [7032] by google frog

Static tooltip option. Improved map and group tooltips to come.
Removed always start from chilli as Licho said I may as well.

00:22 Ticket #2142 (Healthbar - indicate absolute HP using stripes) created by licho
Try to invent and implement a way to convey HP directly from ingame …

02/23/10:

22:30 Changeset [7031] by quantum

added the LobbyClient? project to the SD solution

22:21 Changeset [7030] by quantum

Added ../Winter/LobbyClient svn:external to SD

18:40 Changeset [7029] by licho

interpolating splines

18:35 Changeset [7028] by findude

Slasher and tremor corpses added

18:15 Changeset [7027] by licho

minimap on - as a reminder to replace command menu with chili thing

13:41 Changeset [7026] by google frog

Apparently max is 256.

12:36 Changeset [7025] by licho

revert openByClick broken atm

12:33 Changeset [7024] by licho

exactly this

12:19 Changeset [7023] by licho

ceasefire panel gone - use context menu (space+click) or plug into adv player list

11:44 Changeset [7022] by google frog

Typemap options even better than ever

11:13 Changeset [7021] by google frog

Commit count++

11:12 Changeset [7020] by google frog

It's Geyser Time!
Typemap options added.

09:27 Ticket #2141 (Buildings Flatten) created by Google Frog
Large buildings still flatten, I think they should not for 3 reasons: * …
08:49 Changeset [7019] by google frog

Removed crude menu always start. It's intrusive enough for people to want to disable it.

08:47 Changeset [7018] by google frog

EMP based on current HP.

08:32 Changeset [7017] by google frog

Added water level adjuster.

06:57 Ticket #2140 (Tooltip suggestions) created by Google Frog
The attached screenshot shows layout, left box is tooltip box and right …
06:01 Changeset [7016] by jk

fix changing sorting in chili_selections

05:49 Ticket #2139 (Be nicer to new devs.) created by Saktoth
Also: Say fuck less. [15:46:54] <Kerr> are you on? [16:20:42] …
05:24 Changeset [7015] by kerr

Bye.
(I Checked to make sure this doesn't mess anything up)
(Look At Change set Log)
(I Explained this all to Saktoth, tell him to look in chat logs for PM's from me)

05:13 Ticket #2138 (Defense range buttons to crude menu) created by licho
I hid them from screen, they could be in crude menu under game (to display …
05:10 Changeset [7014] by kingraptor

Normalized area bomber model names.

04:58 Changeset [7013] by kingraptor

Revert to Spring included unit_script.lua

04:06 Changeset [7012] by carrepairer

Small change to Crudemenu. Removed old code from chilichat.

04:01 Changeset [7011] by licho

added keyboard only gesture menu mode - enable in crude

03:49 Changeset [7010] by licho

minimap off until engine fix

03:45 Changeset [7009] by licho

gesture menu can be cancelled by escape

03:38 Changeset [7008] by licho

docking - last moved windows are docked last (they dont attract but are attracted)
decreased check interval to once per 87 frames

03:13 Changeset [7007] by licho

fixed chat min sizes

03:05 Changeset [7006] by licho

chilified advanced playerlist
it now has dockable chili window, by default appears to the left of console

02:30 Changeset [7005] by licho

clicking normal chat bubble goes to ally cursor location (maybe) need help to test

02:16 Changeset [7004] by licho

you can click on point notification chat bubble to go to location with camera

01:56 Ticket #2137 (Organize Models) created by Kerr
For one thing, it's a pain trying to find things like the stumpy model for …
01:44 Changeset [7003] by licho

correct gestures behavior if you activate by mouse click in command menu

01:29 Changeset [7002] by licho

context menu (space + click) no longer experimental
allows ceasefire and detailed unit info

01:26 Changeset [7001] by licho
  • resbars use same icons for E and M as rest of gui
  • gesture menu slightly bigger
  • chili selections no longer experimental
01:22 Changeset [7000] by licho

buildmenu hidden by default - replaced by improved gesture menu

01:22 Ticket #2136 (Menu appears in random location after spring update) created by licho
Tweak/patch/fix in ca layout or code chili menu finally.
01:15 Changeset [6999] by licho

changed my mind - ctrl+click only selects all of given type from given category (when "unstacked")

01:11 Changeset [6998] by licho

chili selections:

  • replicated most of selbuttons:
  • ctrl+ left selects all of given type (anywhere on map)
  • ctrl + right deselects all of given type
  • alt+ left/right deselects just one unit of given type (instead of whole category when stacked)
00:32 Changeset [6997] by licho

chili selections:

  • fixed display of numbers of units when you have multiple of same type selected
  • made windbar display % of max windpower at given wind powerplant
00:15 Changeset [6996] by licho

chili selections - parse mex and pylon tooltips to display real income/expenses of mexes and grids

todo:optimize, atm it parses every gameframe

02/22/10:

23:32 Ticket #2135 (Bigger chili drag grip needed) created by licho
Its very hard to move window around using grid. Could it be extended to …
23:23 Changeset [6995] by licho

chili selections - fixed unit info (description, energy indicators), removed unused tooltip code

21:59 Changeset [6994] by licho

layers tweaked to make sure console uses proper team color (after recolor)

20:09 Ticket #1916 (GUI elements should check for windows size) closed by licho
fixed
20:09 Ticket #1666 (Chili improvements) closed by licho
fixed
20:08 Ticket #1742 (Marking menu still breaks some thigns) closed by licho
fixed
20:08 Ticket #1887 (Try different gesture menu layout) closed by licho
wontfix
20:07 Ticket #1996 (Gesture menu annoyances) closed by licho
fixed
20:06 Ticket #1263 (When there is "backup" player game never ends..) closed by licho
fixed: backup is gone i think
20:05 Ticket #1781 (Make new simpler resourcebar replacement) closed by licho
fixed
20:03 Ticket #2131 (Chilichat and its user chat detection are broken) closed by licho
fixed: Move fixed and its not detecting chat now .. its basically enter to show, …
19:45 Changeset [6993] by licho

chili selections and crude menu bar dockable too
bar starts at bottom of screen

19:25 Changeset [6992] by very_bad_soldier

added linux sysv/init.d startscript for springie

19:25 Changeset [6991] by licho

docking system for chili windows:

  • snaps to other windows and to screen edges
  • tries to prevent overlapping windows
  • remembers windows positions and sizes
  • to use set window.dockable=true and fill window.name (you dont have to save/remember positions or handle out of screen cases yourself)

resbars, chat and minimap use docking system

18:08 Changeset [6990] by kingraptor

Turret spawn probability tweaks.
(ERROR in previous commit message: It's TURRET spawn probability that was broken, not burrow spawn)

18:05 Changeset [6989] by kingraptor

Fixed burrow spawn probability (used math.max when it should have been math.min)
NO WONDER SO MANY BURROWS SPAWN
FFFFFFFFF

17:37 Changeset [6988] by carrepairer

Added buildpower and energy generation to unit stats window.

17:28 Changeset [6987] by carrepairer

Crudemenu

  • Updates to tooltips.
  • Custom widget settings more distinguished, sorted by alpha, button shows widget description.

Nubtron:

  • X kills him instantly now.
15:13 Changeset [6986] by jk

Chili Minimap:

  • made obey map aspect ratio a crudemenu config option
14:44 Ticket #2134 (Chilli Map warps non-square maps.) closed by jk
fixed
14:44 Ticket #2130 (Nano laser error spam) closed by jk
fixed: I hope that were all.
14:39 Changeset [6985] by jk

Chili Minimap:

  • obey map aspect ratio
  • reset the engine default minimap when turned off
  • auto unload for DualScreen? users
13:49 Changeset [6984] by saktoth
  • Samson hitsphere bigger.
12:37 Changeset [6983] by kingraptor

Weasel corpse by FinDude?.

12:36 Changeset [6982] by licho

crude menu no longer experimental
chiligui and crudemenu set to alwaysstart

11:20 Changeset [6981] by jk

fix #2130 (part 2)

06:18 Changeset [6980] by google frog

Potentially added overdrive income and mex income to UI.

05:12 Ticket #2134 (Chilli Map warps non-square maps.) created by Saktoth
It should probably resize to the maps aspect ratio, rather than …
03:48 Changeset [6979] by jk

fix #2130

03:47 Ticket #2133 (Simpli resbar look) created by licho
Do this …
03:43 Changeset [6978] by licho

fixed metal prospector values for overdrive system

03:25 Changeset [6977] by licho

selection buttons off by default - chili widget will replace it when done

03:03 Changeset [6976] by licho

smoother chilitip delay settings

02:55 Changeset [6975] by carrepairer

Chilitip enabled. Newchilitip renamed to ChiliSelections?.

02:37 Changeset [6974] by licho

console player names teamcolored by default (better for nubs)

02:18 Changeset [6973] by licho

Major upgrade to gesture menu:

  • fixed all known shift etc related bugs
  • ALT no longer used
  • uses binding - default bound to B key
  • when open you can use keys to navigate it (W,A -> solar, W,W -> mex etc)
  • uses right mouse button again (can be disabled for groups of workers in crude menu - under custom formations or just use M + left mouse to custom formate them)
  • has config section to tweak sizes etc


01:42 Changeset [6972] by jk

couldn't reproduce the midpos error in nanolasers yet, but it might be fixed with this patch

01:41 Changeset [6971] by carrepairer

Added option to set idle time for when tooltip shows. Settings->Interface->Chilitip. Default 0.

01:16 Changeset [6970] by jk
  • small tweaks to chili minimap
01:06 Changeset [6969] by carrepairer
  • Chilitip wrap around descriptions. Also shows all appropriate tooltips when not holding spacebar.
  • Disabled cursor tooltip from gui_newchilitip.lua.
00:42 Changeset [6968] by licho

crude menu - added option to auto hide chat and player list when not typing text

02/21/10:

23:49 Changeset [6967] by carrepairer
  • Chilitip bugfixes and updates. Looking good.
19:08 Changeset [6966] by sirmaverick

typo

18:49 Ticket #2132 (Chili font error) created by SirMaverick
[…] r6965
17:34 Changeset [6965] by licho

reverted nano laser revert of 6945
error spam is not caused by this commit

17:28 Changeset [6964] by licho

reset matrices and gl state after minimap draw, hide chat console only when you press another key, not when chat message arrives

17:05 Changeset [6963] by licho

simple chili minimap - resizable, remembers size

16:45 Changeset [6962] by kerr

Removed 2 Crappy Models that weren't used anyway lol...

16:44 Changeset [6961] by kerr

Added Samson and Rapier Death Clones.

14:52 Ticket #2131 (Chilichat and its user chat detection are broken) created by jk
is bugged: 1. you can cancel a chat message with ESC 2. there …
13:35 Changeset [6960] by licho
  • unit marker shows advanced powerplants, bertha, behemoth, zenith starlight
  • removed some unused widgets
13:16 Changeset [6959] by licho
  • reverted jK's change to nanolasers 6945 due to bug #2130, revert revert when you attempt to fix it!
  • also 6945 seems to decrease performance (from 1% lups to 3% lups with factory and commander)
13:08 Changeset [6958] by licho
  • chili chat is back without need of chili hack
  • it works fine for USERS, there is no performance problem and I dont think anyone rebinds "enter". If they do, it binds it back.
12:57 Ticket #2130 (Nano laser error spam) created by FinDude
See screenshot. There is no spam once the factory queue is cleared. …
12:52 Changeset [6957] by google frog

Updated sounds.

10:04 Changeset [6956] by jk

fix nano emit point on bumblebee

06:23 Changeset [6955] by jk

Chili:

  • fixed SetPos? (it accept negative values again) and added SetPosRelative?
  • removed the .visible tag. it was a hack and it's totally unneeded. screen0:RemoveChild works fine. (@Licho: it's the chilichat itself which recreates the window periodical!)
  • totally disabled chilichat (so it doesn't even show in F11). Reasons:
    • it's totally broken after Licho's change (hint: atm it's impossible to detect if the user enters text)
    • it's broken itself (it does a lot bad things, so the fix of such things comes a rewrite quite near)
05:10 Changeset [6954] by licho

input text area always appears below chat console

04:54 Changeset [6953] by licho
  • chili chat (on by default now) and advanced player list appears while you typing text and hides when you finish typing
  • bubbles smaller and on by default
02:38 Ticket #2129 (Put turninplace=0 back onto ships!) created by Saktoth
They're the only ones that really need it!
01:25 Changeset [6952] by licho

selection halo on by default, crude menu "lowest settings" switches this to selection circle2
also added visibility check to control:draw in chili

00:12 Changeset [6951] by licho

fixed anomalous starting metal (setting resources after 32th frame..) probably some conflict between commander replacer and engine behavior

00:01 Changeset [6950] by carrepairer

Updates to Chilitip, not yet complete.

02/20/10:

23:09 Ticket #2128 (Poll: Change commanders/starting setup to Licho) created by Licho
[…]
22:53 Changeset [6949] by licho

circles on by default instead of halo, pending some simple settings visual quality presets

22:51 Changeset [6948] by licho

selection halo on by default instead of circle (we forget to enable it after optimizations), also defense range buttons hidden by default

22:43 Changeset [6947] by jk

there it is

22:41 Changeset [6946] by jk

nanos
can't reproduce the crash but perhaps it is related to this

22:27 Changeset [6945] by jk
  • further improved Licho's nanolaser scanning
21:48 Ticket #2125 (Nano Laser Bug) closed by jk
fixed: already fixed (r6922)
21:26 Changeset [6944] by licho

renamed rezboxes file
other resbars removed (outdated wont work properly)

21:26 Changeset [6943] by licho

there is now "hidden" 10 000e storage for technical reason (to avoid need to build E storage for overdrive to work fully)

displayed storage is without that 10 000e buffer - lilrezboxes enabled by default

also lilrezboxes can show actual energy excess - only energy used for overdrive is now displayed as -e when you are at 100% of storage.
so if you are at 100% and it shows +10e that much e is wasted (* number of team players).

21:13 Ticket #2127 (core mex opens slowly) created by licho
19:16 Changeset [6942] by licho

overdrive pylon cost 600->500

19:15 Ticket #2126 ([req] Nice LUPS effects for pylons) created by licho
It would be nice to have some nice visualisation of mexpylon-> mex links …
18:39 Changeset [6941] by licho

mex speed animation matches total mex output now

17:49 Changeset [6940] by sirmaverick

chickens: comma

17:37 Changeset [6939] by licho

fixy

17:29 Changeset [6938] by licho

fixed economy/overdrive broken by KR's fix attempt

17:17 Pylons edited by licho
(diff)
17:06 Changeset [6937] by licho

wtf, streamSpeed in nanos is decreasing when speed is increasing - using 100-streamSpeed, fix if you know what streamSpeed is

16:53 Changeset [6936] by licho

tweaks, faster scanning for reclaim

16:51 Changeset [6935] by sirmaverick

ModOptions?: shared overdrive forced since 6786, disabling mod option

16:42 Changeset [6934] by licho

nano lasers "scan" target - to make them appear more different from llt beam

14:58 Changeset [6933] by saktoth
  • New Coresupp (Core corevette) model.
  • Fixed logkoda
  • Probably the last commit i'll be doing for a while.
12:43 Pylons edited by KingRaptor
(diff)
10:55 Pylons edited by Saktoth
Quoting it wrong. (diff)
10:04 Ticket #2125 (Nano Laser Bug) created by Saktoth
See picture.
09:44 Changeset [6932] by kingraptor

Chicken tubes less damage, no more special damage against air.
Ease up on the burrow wave bonus a bit.

09:28 Changeset [6931] by saktoth
  • Tweaked chicken settings, base time for queen and techs is 60 minutes, but the effects from burrows is now 4x greater. Other tweaks.
08:53 Changeset [6930] by saktoth
  • Bassilisk targets gunships.
  • Pigeons and spikers target subs. Use waterweapons.
08:48 Changeset [6929] by kingraptor

Fixed pylon wreck.

07:26 Changeset [6928] by kingraptor

Removed burrow respawn echo.
Fixed Hard having less Queen Anger increase from killing burrows than Normal...oops

06:38 Changeset [6927] by kingraptor

Fixed some chicken icons.

06:30 Changeset [6926] by kingraptor

Fewer chicken defenses if burrow ain't dying.

04:51 Changeset [6925] by licho

mex and pylon-pylon lines visible even when nothing selected

03:49 Changeset [6924] by luckywaldo7

1faction:
fixed nano (uses jk's script now)
showNanoSpray = false for all cons

03:10 SaktothsNotes edited by Saktoth
(diff)
02:53 Changeset [6923] by jk
  • added LUPS airjet fx to blackdawn (changed the one of core krown)
  • fixed nano emit point of outcast (core's flying advanced mecha con)
01:00 Ticket #2124 (New Nano colour vs Shuffle) closed by SirMaverick
fixed: Has nothing to do with shuffle. The bug was that the lups gadget did set …
00:23 Changeset [6922] by jk

LUPS NanoSpray?

  • end the fx when the command is finished
  • don't buffer teamcolors

02/19/10:

22:32 Ticket #2124 (New Nano colour vs Shuffle) created by Yogzototh
It seems that the nanospray colour is being assigned before the startpos …
17:27 Changeset [6921] by licho

STABLE
for new nanos!

16:15 Ticket #2123 (build_ca fails to extract dependencies) created by Licho
On springrts.com it failed to detect dependencies for S44 220. I added it …
08:28 Ticket #2026 (Chicken crashes when the queen dies.) closed by jk
worksforme
08:27 Ticket #2028 (Chickens desync spring) closed by jk
fixed
08:21 Ticket #1839 (Chili chat multiplied and then crashed) closed by jk
fixed
08:19 Ticket #1886 (normal crash in online game) closed by jk
worksforme
08:18 Ticket #2023 (Selection Circle) closed by jk
invalid
08:16 Ticket #2114 (chicken AI makes spring crash) closed by jk
invalid
08:14 Ticket #1664 (Include BA's coop mode in CA) closed by jk
wontfix
08:13 Ticket #1714 (Ghost appears when you close crude menu) closed by jk
fixed
08:09 Ticket #2038 (Outlaw script broken) closed by jk
fixed
08:07 Ticket #2002 (Chickens are Broken) closed by jk
fixed
08:07 Ticket #1989 (Setting avatar crashes) closed by jk
fixed
07:08 Changeset [6920] by jk

speedup in nanoparticles

06:19 Ticket #1871 (Lups Nanospray sends random clouds across the map) closed by jk
fixed
06:19 Changeset [6919] by jk

fix #1871

04:27 Ticket #873 (Try using Allowbuildstep callin for lups nano effects) closed by jk
fixed
04:15 Changeset [6918] by jk

fix blastwing LUS (LuaUnitScript?)

04:07 Changeset [6917] by jk

Fix UTF8 BOM

03:09 Changeset [6916] by jk
02:40 Changeset [6915] by jk
  • LUPS NanoSpray? overhaul: updates the fx start- and end-positions at runtime.
  • Fixed typo in Nvidia GTX-series detection.
  • GadgetHandler?: added a structure for a mod-side custom utilities (all functions are available under Spring.Utilities.MyFuncXYZ). Atm it contains a the Base64-decoding and a custom version of GetUnitIsBuilding? (it's used by lupsnanospray and nanotowers lua unitscripts).
01:03 Changeset [6914] by google frog

Lowered construct additional pylon overdrive percent.

00:18 Pylons edited by Google Frog
(diff)

02/18/10:

20:48 Ticket #2122 (pylon overdrive steals e over 80%) closed by licho
wontfix
20:14 Ticket #2122 (pylon overdrive steals e over 80%) created by SirMaverick
If you don't have a overdrive pylon yet e is already drained but has no …
19:33 Changeset [6913] by jk

ups

19:32 Changeset [6912] by jk

rewrote factory_reversebuild_control.lua gadget

19:32 Ticket #2100 (Poll: Has the CAgov poll system basically become useless because everyone ...) closed by SirMaverick
Winner: No (61%)
19:31 Ticket #2085 (Poll: Teamcoloured Nanospray default) closed by SirMaverick
Winner: yes (100%)
17:53 Changeset [6911] by licho

reverted revert, original commit had incorrect comment

17:51 Manual edited by KingRaptor
Added pylons (diff)
17:51 Changeset [6910] by licho

reverted cloakfirestate, its usefull especially for mobiles! You need it for gremlins, commanders etc!

16:59 Ticket #2099 (Unit built in a debuilt factory disappear when the factory does) closed by KingRaptor
fixed
16:59 Ticket #2120 (Factory Anti Slacker teleport bug/exploit) closed by KingRaptor
fixed
16:57 Changeset [6909] by kingraptor

Longer grace period on Chicken: Easy.

16:36 Changeset [6908] by kingraptor

Workaround factory reverse build bugs/'sploits.
WARNING: Now if you reclaim a factory in the middle of a job, whatever it is currently building will automatically be sold to the junkyard! (construction canceled)

16:10 Ticket #2091 (Springie Elo needs to not break on rename) closed by SirMaverick
duplicate: #1826
15:32 Ticket #2017 (Make web interface for package system) closed by SirMaverick
fixed
15:30 Ticket #2072 (Add springdownloader to springinstaller) closed by SirMaverick
fixed:  http://github.com/spring/spring/commit/7d4481187d8406d71c9db26ca896ed312e24
15:14 Ticket #2109 (terraform widget breaks on alt-click-drag off the map) closed by SirMaverick
fixed: r6877
13:13 Ticket #2121 (SD .bak spam) created by Google Frog
I have 37 files called SpringDownloader?.exe(n).bak in my spring folder. …
09:36 Ticket #2120 (Factory Anti Slacker teleport bug/exploit) created by KingRaptor
If a fac is partly reverse built, and the unit being built is completed, …
08:09 Ticket #2119 (Poll: Reduce Slasher/Samson ROF) created by KingRaptor
[…]
04:51 Ticket #2118 (Cloak Fire State - only mobiles?) closed by KingRaptor
fixed
04:44 Changeset [6907] by kingraptor

stuff
Error in previous commit message: Mobiles are affected by Cloak Fire State, statics aren't.

04:42 Changeset [6906] by kingraptor

Cloak Fire State doesn't affect mobiles.
Removed broken stockpile function of Unit News.

04:27 Changeset [6905] by kingraptor

Defender squadsize now actually does something (mult for defender spawn chance).
Also toned down defender spawn increase from killing burrows.

02:14 Ticket #2118 (Cloak Fire State - only mobiles?) created by SirMaverick
Every cloaked unit is put to hold fire. Might not always be desired e.g. …
02:06 Changeset [6904] by licho

only show pylon links when pylon circles also visible
moved visualisation entirely to gadget

01:50 Ticket #2117 (Chickens balance broken - tube spam) created by licho
They spawned insane ammount of tubes (1100+ 150 arty) and almost no …
00:57 Changeset [6903] by det

build_ca:

  • Cleanup path handling

02/17/10:

21:58 Changeset [6902] by licho

fixed unecessary streamer restarts - added ReadExactly? stream extension

20:42 Changeset [6901] by licho

STABLE

20:40 Changeset [6900] by licho

revert changed my mind

20:40 Changeset [6899] by licho

added extra enemy colors for 16way ffa

20:38 Changeset [6898] by det

build_ca:

  • Streamer simplified
20:37 Changeset [6897] by licho

added widgets that localizes team colors.

20:07 Changeset [6896] by licho

armestor and corestor now share model, fixed buildicons for pylons

19:15 Changeset [6895] by jk

fix emit nano points on nanotowers

13:59 story_discussion.doc attached to Story by KingRaptor
Chatlogs of conversations on story
06:39 Changeset [6894] by jk

speed up in LUPS

06:39 Changeset [6893] by jk

replace cornanotc & armnanotc cobs with a shared lua unit script,
they also retarget now when the to be repaired unit moves

01:43 Ticket #2116 (Crude widget list is missing tooltips/widget descriptions) created by licho
01:33 Changeset [6892] by kerr

Put in brawler, core hlt, black dawn, and golly death clones. (wrecks)
(More are coming soon)

02/16/10:

23:06 Ticket #2115 (Pylon system extension proposal) created by licho
Change it so that all structures need pylons. Implementation details: * …
22:56 Ticket #2039 (PHP task - Streamer for downloading websites) closed by licho
fixed: done by det, implemented in SD
22:37 Changeset [6891] by licho

SD 1.5.0 (released)
rapid versions read internalnames and use full names instead of regex to check whether to use rapid or torrent

21:32 Changeset [6890] by licho

fixed for stramer

21:17 Changeset [6889] by licho

streamer use for SD

19:50 Changeset [6888] by det

build_ca:

  • Oops, order of entries was reversed in streamer
19:49 Ticket #1841 (brawler/rapier sometimes do not fire) reopened by SirMaverick
19:05 Changeset [6887] by licho

trim springie password from do_not_delete_me - it can contain extra newlines
deleted 2 extra newlines from the end of global.php :(

17:47 Changeset [6886] by det

build_ca:

  • CGI'd streamer
17:42 KingRaptor edited by KingRaptor
(diff)
17:42 1FactionStory created by KingRaptor
Ported from my userpage, with lots of changes and additions
07:05 Changeset [6885] by det

build_ca:

  • Added tool for streaming files from a bitarray input
  • Needs a CGI front end
  • Untested
05:44 Changeset [6884] by kingraptor

Optimization for real (last one was an UNoptimization <_<)

05:38 Changeset [6883] by kingraptor

Small bugfixes/optimizations.

05:23 Changeset [6882] by saktoth
  • Kodachi Logo Scrub.
04:37 Changeset [6881] by kingraptor

Comments
also less runaway minBurrows

04:28 Changeset [6880] by kingraptor

Recovery to minburrows (when current burrowcount is less than that) also tied to playercount.
Toad (shield chicken) moved to defenders list, to make them appear with other chickens more effectively (and prevent pure Toad waves).

03:44 Changeset [6879] by kingraptor

Tied minimum burrows to playercount.
Increased anti-lag trigger to 65% average CPU, maximum burrows to 40.

01:16 Changeset [6878] by det

build_ca:

  • Copied ignore dependency list from SD

02/15/10:

22:59 Changeset [6877] by google frog

Fixed small terra bugs.

17:22 Changeset [6876] by kingraptor

Burrow defense spawn chance increase from other burrows dying is divided by playercount. Also reduced cap from 1 to 0.8 (no more guaranteed def spawns no matter how many burrows die).

16:31 Changeset [6875] by licho

added groundflash to mexpylon

15:32 Ticket #2114 (chicken AI makes spring crash) created by wartender.ubuntu@…
when using chickens (stable-6796) spring crashes with: spring: …
14:12 Ticket #1898 (Wreck Healthbars are not displayed) closed by Saktoth
fixed: #2081
12:44 Ticket #1898 (Wreck Healthbars are not displayed) reopened by licho
Erm stop displaying it? Its the most ugly and useless thing in game :( I …
12:42 Ticket #1635 (missions end with win after game starts) reopened by licho
Not fixed, editor issue.
12:11 Ticket #2113 (Burrows spawn too many chicken defenses.) created by Saktoth
Like, hundreds of them.
10:02 Ticket #2071 (Scripts are all stuffed up) reopened by Google Frog
It is a problem.
08:28 Ticket #2071 (Scripts are all stuffed up) closed by Saktoth
fixed: Crabe still a problem, or?
08:28 Ticket #2065 (blastwing script broken) closed by Saktoth
fixed
08:23 Ticket #2059 (Some corpses do not take damage) closed by Saktoth
duplicate: #2112
08:23 Ticket #2112 (ImpactOnly breaks wreck damage) created by Saktoth
ImpactOnly? weapons do not do damage to wrecks.
08:19 Ticket #2111 (Terraform doesnt work when you build two parts at once.) created by Saktoth
Make a large multi-part terraform. Split a bunch of cons off and make them …
08:17 Ticket #2043 (Lag burst on terraform meeting building) closed by Saktoth
fixed
07:06 Ticket #1974 (Fix Kamikaze unit detection.) closed by Saktoth
fixed
07:02 Ticket #1898 (Wreck Healthbars are not displayed) closed by Saktoth
fixed: #2081
07:01 Ticket #1935 (Terraform breaks at the edge of the map) closed by Saktoth
fixed
06:59 Ticket #1936 (Azaremoths models lack teamcolour) closed by Saktoth
fixed
06:59 Ticket #1944 (Wtf can nerf?) closed by Saktoth
fixed
06:58 Ticket #1949 (Mex Freezes Game) closed by Saktoth
fixed
06:53 Ticket #1969 (Make new stable without chili to fix balance problems) closed by Saktoth
fixed
06:53 Ticket #1763 (Text is very hard to read in recent chili) closed by Saktoth
fixed
06:52 Ticket #2110 (Standard Metal sets blocking=0 for units with waterline tag) created by Saktoth
if (unit.featureDefsDEAD? and unit.waterline) then [16:28:41] …
06:45 Ticket #1821 (ModStats lags or fails) closed by Saktoth
duplicate: #1450
06:41 Ticket #1841 (brawler/rapier sometimes do not fire) closed by Saktoth
fixed: Cant reproduce, assuming fixed.
06:39 Ticket #1844 (Game Freezes) closed by Saktoth
fixed
06:38 Ticket #1875 (Crudemenu Bug) closed by Saktoth
fixed: Fixed?
06:35 Ticket #1880 (con <-> nano morph idea) closed by Saktoth
wontfix
06:35 Ticket #1888 (Shield lines) closed by Saktoth
fixed: Fine?
06:33 Ticket #1705 (Roach/tick still moves while cloaked) closed by Saktoth
fixed
06:33 Ticket #1746 (planetwars: Unsafe attempt to change game state) closed by Saktoth
fixed: ?
06:32 Ticket #1635 (missions end with win after game starts) closed by Saktoth
fixed: Fixed?
06:31 Ticket #1583 (Metaclick is useless, use standard hover tooltip) closed by Saktoth
fixed: Fixed?
06:04 Changeset [6874] by saktoth
  • Lockcamera
06:03 Ticket #1472 (CA sea is not OK) closed by Saktoth
fixed: All these issues are resolved.
06:02 Ticket #1451 (Geo Morph) closed by Saktoth
fixed: Its okay, no mohogeo in 1fation anyway.
05:58 Ticket #1295 (Autorepair widget issues) closed by Saktoth
fixed
05:42 Ticket #1171 (Arm sea scout ship does not move into attack range) closed by Saktoth
fixed: Works, though the turret doesnt obey attack target (it will target …
05:39 Ticket #759 (All the chickens that are spawned go for the same unit.) closed by Saktoth
fixed: Fixed by KR?
05:39 Ticket #769 (Make units decloak when they take damage?) closed by Saktoth
fixed
05:38 Ticket #1112 (Make morph auto rotate structure correctly) closed by Saktoth
fixed
05:16 Ticket #715 (Owl Bugs) closed by Saktoth
fixed
05:16 Changeset [6873] by saktoth
  • Owl no longer asplodes (Unkillable mine ftl).
05:13 Ticket #693 (Normalize/fix crush strength) closed by Saktoth
fixed: Fixed?
05:13 Ticket #511 (Units On Fire should do full damage to allies.) closed by Saktoth
fixed
05:12 Changeset [6872] by saktoth
  • Unit_is_on_Fire does full damage to allies.
05:04 Ticket #1192 (Should reclaim reduce a units % complete, but not its HP at all) closed by Saktoth
invalid: Too hard i guess. Not that important.
01:12 Changeset [6871] by licho

overdrive equation back to CA's original

02/14/10:

23:47 Changeset [6870] by licho

added pylons to marking menu

23:18 Changeset [6869] by jk

fix take reminder widget (button didn't disappeared when an other ally took the units)

21:02 Changeset [6868] by jk

jumpjet_pilot is synced only

21:01 Pylons edited by licho
(diff)
20:59 Pylons edited by licho
(diff)
20:59 Pylons edited by licho
(diff)
20:49 Changeset [6867] by licho

renamed pylons to Overdrive pylon and transfer pylon

20:39 Changeset [6866] by det

couple more

20:30 Changeset [6865] by det

build_ca: Formatting cleanups

18:36 Ticket #2109 (terraform widget breaks on alt-click-drag off the map) created by SirMaverick
 http://springrts.com/phpbb/viewtopic.php?f=42&t=22146
18:33 Changeset [6864] by sirmaverick

gui_advplayerslist: removed point spam

17:36 Changeset [6863] by kingraptor

Reduced chicken queen HP by 60%.
However, now all damage the chicken queen takes is divided by playercount. Mwahahaha!

16:16 Changeset [6862] by kerr

Removed pylon.3ds and pylon.obj from objects3d folder.
(Cleanup)

16:13 Changeset [6861] by kingraptor

Queen base time increased, reduction from killing burrows increased.
Wave sizes no longer halved when queen is present.

13:39 Terraforming edited by Google Frog
(diff)
13:35 Terraforming edited by KingRaptor
line breaks (diff)
13:33 Terraforming edited by KingRaptor
(diff)
13:31 Terraforming edited by KingRaptor
(diff)
13:29 Terraforming edited by KingRaptor
reorder (diff)
12:46 Ticket #2106 (Cloak Firestate improvement) closed by KingRaptor
fixed
12:19 Ticket #2108 (Names for Overdrive Pylons.) created by Saktoth
The 'Construct Additional Pylons' thing makes us look a bit amateurish, …
11:45 Ticket #2107 (Rescale XP so that 1 is 'making cost'.) created by Saktoth
Or change the tooltip, either will do.
10:10 Changeset [6860] by google frog

More tooltips.

09:56 Pylons edited by Google Frog
(diff)
09:55 Changeset [6859] by google frog

Removed the construct additional pylons as it looks like a noob trap.

09:52 Changeset [6858] by google frog

Renamed OD pylon to Node.

07:34 Changeset [6857] by kingraptor

Workaround for Crabe getting stuck - not allowed to curl up for the first three seconds upon unit completion.

07:28 Changeset [6856] by kingraptor

oops old version

07:26 Changeset [6855] by kingraptor

Moved Cloak Fire State to correct folder.
Additionally, now it remembers what state the unit was before it cloaked and returns to that state when decloaking.

07:24 Pylons edited by KingRaptor
(diff)
06:38 Pylons edited by Google Frog
(diff)
06:24 Changeset [6854] by google frog

More tooltip.

06:23 Pylons edited by Google Frog
(diff)
05:53 Ticket #2098 (unit_mex_overdrive.lua:114 bad argument #1 to 'format') closed by SirMaverick
fixed
05:51 Changeset [6853] by kingraptor

Uploaded kerrpylon as pylon2.s3o. Still needs a script, and a unitdef (and cylindrical hitshape).

05:22 Changeset [6852] by kerr

Put pylon/spybot models (in .3ds format) in objects3d folder.
(OBJ versions were flawed!)

04:47 Changeset [6851] by kingraptor

Fixed Samson/Slasher descriptions.

04:18 Pylons edited by licho
(diff)
04:13 Changeset [6850] by google frog

A bit of extra tooltip info for disabled pylons.

04:13 Pylons edited by licho
(diff)
04:04 Changeset [6849] by google frog

Workaround for reverse build not affecting Spring.GetUnitResourcing?.

03:46 Pylons edited by KingRaptor
(diff)
03:44 Pylons created by KingRaptor
first draft
00:42 Changeset [6848] by google frog

Fixed the pylon tooltip bug properly.

02/13/10:

23:56 Ticket #2106 (Cloak Firestate improvement) created by Google Frog
Make it remember the unit's firestate before it was cloaked and revert to …
18:53 Changeset [6847] by jk

chat bubbles:

  • added font shadows
  • fixed autohost chat messages (untested)
  • windows resize now when the message doesn't fit in the default window size
  • reduced changed status spam at game start


18:03 Changeset [6846] by kingraptor

New widget: Cloak Fire State. Units on Hold Fire will be set to Fire at Will if decloaked, units on Fire at Will will be set to Hold Fire if cloaked. Units on Return Fire are unaffected.
Fixes to Sharpshooter script and Unit News.

14:33 Ticket #2105 (Copy cursed's skeleton archer teleport for zipper) created by licho
14:32 Ticket #2104 (Bring back actual rank reports for !stats) created by Saktoth
It really helps to tell what kind of player everyone is.
13:51 Changeset [6845] by saktoth
  • Licho: Yap yap yap yap yap.
13:01 Ticket #2103 (Carrier Drones Broken) created by Saktoth
Yay new spring.
12:36 Changeset [6844] by licho

removed AF mirror, added download attempt count

12:28 Ticket #2102 (Add font size to chili chat bubbles settings) created by Licho
It overflows text often
12:17 Ticket #2101 (UPLOAD EACH STABLE TO SPRINGFILES) created by licho
Or fix auto-upload script. Not having it there -> SL wont autodownload …
08:28 Changeset [6843] by kingraptor

New carrier drone model.
Added chicken panel color for Blobber.
Idle anim for Sharpshooter.
Added a constants.lua (port of constants.h) for Lua unit scripts.
1faction Tempest now doesn't track anything.

06:12 Changeset [6842] by carrepairer

gui_chicken.lua has less hardcoding of roost name.

05:37 Changeset [6841] by kerr

Put Transfer Pylon WIP Model in objects3d folder with a .txt note file.

(For Sak)

02:49 Changeset [6840] by carrepairer
  • Crudemenu supports colorbar options.
  • Moved color options from ChiliChat? to Crudemenu.
01:41 Ticket #2100 (Poll: Has the CAgov poll system basically become useless because everyone ...) created by Saktoth
[…]
01:38 Ticket #2063 (Poll: Rename Saktoth and Detriment to Krogoth and Orcone) reopened by Saktoth
01:34 Changeset [6839] by carrepairer
  • ChiliChat? is back!! Many bugfixes, updates to latest chili and moved most settings into Crudemenu, except for colors which will be moved soon.
  • Crudemenu
    • Bugfix: Wasn't working with custom widget options that didn't have an order table.
    • Bugfix: Widgets can now expect to have their initialize called before any onchange events are called from their custom options.
00:14 Ticket #2099 (Unit built in a debuilt factory disappear when the factory does) created by Saktoth
Half construct a unit, half reclaim the factory, finish the unit, finish …

02/12/10:

23:34 Changeset [6838] by google frog

Maybe fixed the tooltip crash.

19:12 Ticket #2098 (unit_mex_overdrive.lua:114 bad argument #1 to 'format') created by SirMaverick
[…]
16:50 Ticket #1973 (Poll: Improve air handling) closed by KingRaptor
Winner: Yes (75%)
16:50 Ticket #1922 (Poll: Reduce live reclaim efficiency) closed by KingRaptor
Winner: Yes (62%)
16:49 Ticket #1923 (Poll: First Debris metal should be) closed by KingRaptor
Winner: Wreck, remove ress to fix bug (36%)
16:49 Ticket #1958 (Poll: Nerf Can DPS) closed by KingRaptor
Winner: Yes- 1.3 reload time (75%)
16:49 Ticket #2006 (Poll: Is CA) closed by KingRaptor
Winner: No (60%)
16:49 Ticket #2063 (Poll: Rename Saktoth and Detriment to Krogoth and Orcone) closed by KingRaptor
Winner: Rename to different names (83%)
14:55 KingRaptor edited by KingRaptor
(diff)
08:49 Changeset [6837] by kingraptor

For less confuse:

  • Changed placeholder buildpics for some 1faction hovers.
  • Changed mexpylon description.
08:23 Changeset [6836] by kingraptor

Quick tex2 for additional pylon. Also fixed missing piece name.

08:09 Changeset [6835] by kingraptor

Additional pylon model by Cremuss. Still needs texture2.

07:31 Changeset [6834] by kingraptor

waveBonus halved each wave instead of dropping to zero instantly.
Each wave's waveBonus increase adds directly to chance of spawning defender each wave (so killing 3 or more burrows in 1 wave guarantees defender spawn).
Killing burrows ups queen anger faster.

07:17 Ticket #2097 (Crashbug) closed by Saktoth
invalid: Scrap that, thats the infolog for the last game. This one didnt send an …
07:17 Ticket #2097 (Crashbug) created by Saktoth
 http://pastebin.com/m46eb7efe
07:00 Changeset [6833] by google frog

Made pylon placement circle snap to grid.
Todo: show links that will be made by placing the pylon/mex/energy.

06:43 Changeset [6832] by google frog

Fixed maxed metal squared bug.
Workaround for nil unitDefID console spam.

06:30 Changeset [6831] by kingraptor

Fixed pylon corpses.
Added pylons to 1faction con buildlist.

04:46 Changeset [6830] by google frog

Better Tooltips.
Floaty Pylon.

04:43 Changeset [6829] by kerr

Put the new Spybot WIP model in the objects3d folder (.obj (format) with a .txt description and information file.
(For Sak)

04:13 Changeset [6828] by sirmaverick

sidedata: disabled backup and teamspec, never used, doesnt work with springie

03:19 Changeset [6827] by kingraptor

Self-D blocker threshold increased to 80% (still more than enough to prevent heat-of-the-moment ctrl+a ctrl+d)

02:15 Changeset [6826] by licho

tried to make SD more robust, invalid VBS commit prevents compilation, please commit remaining files, it cannot find parameterless WidgetBrowserVcs? constructor

02:09 Changeset [6825] by google frog

Energy over 0.8 is lost.
Redid link line colours.

01:41 Changeset [6824] by sirmaverick

gui_chili_chatbubbles: added PlayerRemoved? call-in

01:41 Changeset [6823] by sirmaverick

gui_chili_chatbubbles: comment

01:04 Changeset [6822] by sirmaverick

gui_chili_chatbubbles: check for nil

00:18 Changeset [6821] by google frog

Fixed an energy handling bug. Will probably fix the error at line 424.

00:16 Changeset [6820] by licho

show highlight pylons for allies too

02/11/10:

23:45 Changeset [6819] by kerr

Added Pulverizer Death Clone (Corpse)

23:35 Ticket #2095 (pylonizer crash on pylon destruction) closed by Google Frog
fixed
23:33 Changeset [6818] by google frog

Fixed mex transfer bug.

23:25 Changeset [6817] by google frog

Mex Pylon removal fix.
Disabled visible check for pylon line.
Pylon decloak range 800 -> 150 (was what passed for a UI).

23:15 Ticket #2096 (Commander should spawn when you ready up.) created by Saktoth
So you can read the build menu, give commands, etc. Also, so we can add a …
22:45 Changeset [6816] by licho

pylon ranges displayed when you placing mexes and energy too

22:35 Changeset [6815] by licho

quick and dirty pylon highlight
todo:
- shared config with gadget
- show ally pylons too
- show queued pylons too

21:44 Changeset [6814] by very_bad_soldier

WidgetModule?:
-RateWindow? shows current rating
-Webclient bugfix

21:02 Changeset [6813] by licho

overdrive 2x better (2x less energy needed for same effect)
overdrive pylon cost 600
pylon cost 100

20:43 Ticket #2095 (pylonizer crash on pylon destruction) created by Licho
{{ [ 30129] Pylon: Self destruct in 1 s [ 30161] LuaRules::RunCallIn?: …
20:18 Changeset [6812] by licho

rendering of pylon lines

17:40 Changeset [6811] by kingraptor

Slightly different system: Each burrow targets a random unit belonging to the team which owns the unit closest to the burrow.

16:25 Changeset [6810] by kingraptor

Freshly spawned chickens will go after the unit closest to their parent burrow (instead of all trying to gangtackle one guy).

15:43 Changeset [6809] by kingraptor

oops

15:12 Ticket #2093 (Spectators cannot pause) closed by SirMaverick
invalid: Since 0.81.0 spectators can't pause.
14:38 Ticket #2094 (SpringDownloader freezes downloading at 95%) created by ruan
SpringDownloader? sometimes freezes while downloading, and it isn't my …
14:21 Changeset [6808] by kingraptor

Removed Sporeshooter special damage against air.
Pigeons have more HP, smaller waves.
Chicken tech time now reduces obsolescence time as well.
Fixed Spiker description.

13:02 Changeset [6807] by google frog

Did some things to mex overdrive that may fix it, we'll just have to see.

11:41 Changeset [6806] by kingraptor

Min burrows increases faster.

11:33 Changeset [6805] by kingraptor

Redid minburrows. Now starts at 0 and increases by 0.2 each wave, maxing out at 10. Rounded down value is used for check.

11:03 Changeset [6804] by google frog

Some pylon fixes.

10:39 Changeset [6803] by kingraptor

Chicken changes

  • Burrows have a 30% chance to respawn (higher on Suicidal) when killed.
  • Added minimum burrow count, below which one additional burrow will spawn every chicken wave (8 on all difficulties except Very Easy).
09:36 Changeset [6802] by saktoth
  • Chicken lobber and blobber lower weapon velocity
  • egg now sets stuff on fire (lots of fire damage, buff!)
  • Chicken Raider slower.
09:23 Changeset [6801] by kingraptor

Chicken changes:

  • Current Hard difficulty changed to Suicidal, new Hard added.
  • Difficulty reduction for Normal and Suicidal.
  • Tech times increased across the board to compensate for burrow tech bonus. Lobbers appear later.
  • Use math.ceil on per-wave tech time (to avoid messy non-integers).
08:08 Terraforming edited by Google Frog
(diff)
05:36 Changeset [6800] by kingraptor

FIEN!

05:29 Changeset [6799] by kingraptor

1faction Tempest can attack ground.

05:09 Changeset [6798] by saktoth
  • Napalm missile to 1faction.
  • Catalyst cheaper, less AoE (now a prescision weapon)
  • other missile tweaks.
04:56 Changeset [6797] by google frog

You may construct additional pylons.

04:51 Changeset [6796] by google frog

STABLE
For terraform crashbug fix.
Pylons removed as not fully implemented.

04:41 Changeset [6795] by google frog

Fixed a terraform consol spam crashbug.

03:57 Ticket #2093 (Spectators cannot pause) created by Saktoth
Is this a spring thing? Driving me nuts, players drop and i cant pause …
03:48 Changeset [6794] by google frog

Added some debug catchers to Terraform.

03:21 Ticket #2092 (CA hangs almost every game near 10 mins from start) created by joos
hangs with 100% cpu and i have to kill the process from task manager. …
02:37 Changeset [6793] by google frog

Fixed the selfD mex pylon.

02:27 Ticket #2091 (Springie Elo needs to not break on rename) created by Saktoth
People do this too much. It shouldnt be too hard to get access to whatever …
02:15 Changeset [6792] by google frog

Fixed again. 3 known bugs.

01:13 Changeset [6791] by google frog

Fixed mex pylon disabling properly (probably).

01:06 Changeset [6790] by google frog

Maybe fixed the overdrive pylon disabling bug.
Added cobs.

01:02 Changeset [6789] by sirmaverick

gui_chili_marking_menu: terraform

00:49 Changeset [6788] by sirmaverick

1faction gui_chili_marking_menu: removed duplicate widget, added corcom menu

00:49 Changeset [6787] by sirmaverick

gui_chili_marking_menu: menu defined in config files

00:32 Changeset [6786] by google frog

Pylons for overdrive. Communism now forced.

02/10/10:

17:36 WikiStart edited by det
(diff)
17:33 Changeset [6785] by det

build_ca:

  • Upgrade old format versions.gz to new format automatically
17:04 Changeset [6784] by jk

syntax fix in messages.lua

16:31 Changeset [6783] by det

build_ca:

  • Extract modname and store it in versions.gz
15:47 Changeset [6782] by jk

#2
LUPS distortion patch

15:30 Changeset [6781] by kingraptor

Chicken fixes; preemptive difficulty reduction

15:27 Changeset [6780] by jk

testing Argh's assumptions for the nvidia driver crashes (triggered in combination with LUPS distortions)

  • never triggered it in singleplayer, so this patch needs to be tested in multiplayer
12:28 Changeset [6779] by kingraptor

Added power tag to Pigeon.
Tweaked some chicken descriptions.

11:18 Changeset [6778] by kingraptor

NEW CHICKEN SYSTEM, first revision

  • Burrows don't respawn.
  • Every wave, each burrow reduces the tech time of all chickens by a few seconds (so high level chickens appear faster).
  • Killing a burrow causes more chickens to spawn at other burrows in the next wave and increases queen anger.

Values need testing 'n tweaking.

11:12 Changeset [6777] by kingraptor

1faction: Removed Scorcher from marking menu.
Gave missiletower a different interim name (Hunter is already used by torp frigate)

09:21 Changeset [6776] by saktoth
  • 1faction: Missile tower model, script, unitdef. Not in game yet. Check the balance.
09:19 ChickenDefense edited by KingRaptor
(diff)
09:17 ChickenDefense edited by KingRaptor
(diff)
06:26 Changeset [6775] by kingraptor

1faction Chili marking menu.

03:53 Changeset [6774] by kingraptor

1faction: Tempest can't fire 180 degrees off-axis any more.

03:49 Changeset [6773] by saktoth
  • Suspension scripts now detect the units current speed, and set the wheels to rotate accordingly. Some cleanup, fixes, etc. Updated ravager, gator, slasher, leveler.

02/09/10:

23:44 Ticket #2090 (Seismic missile) created by Saktoth
First it should smooth terrain within its AoE. The current cratering …
22:43 1FactionTasks edited by ledarsi
(diff)
22:11 Changeset [6772] by licho

simple webadmin for plasmaserver (SD server)

20:33 Ticket #2089 (Rapid web form adds empty string to command line if no tag is entered) created by det
If the tag is left blank in the web form, an empty string is passed to …
15:33 Changeset [6771] by kingraptor

1faction: Tempest can hit aircraft but loses tracking.

15:01 Changeset [6770] by kingraptor

Disable smoothmesh.

12:58 Changeset [6769] by saktoth
  • Fix shipyard in 1faction
11:16 Changeset [6768] by saktoth
  • Fixed flea (Was holdfiring whil moving, fire at will while stationary). Also no longer burrows if its aiming.
10:32 Changeset [6767] by google frog

1faction con speed nerf.

06:38 Changeset [6766] by kingraptor

And stay fixed you stupid sniper script!

05:57 Changeset [6765] by google frog

STABLE
oops

05:50 Changeset [6764] by kingraptor

Sniper script: Turn back to center after a delay, but don't repack gun.

05:44 Changeset [6763] by saktoth
  • Noexplode doesnt drain shields for 1faction.
05:41 Changeset [6762] by google frog

Paralysis for 1faction too.

05:15 Changeset [6761] by google frog

STABLE
Reverted emp to the crappy BA method. Good method is unplayably broken this version.
Fixed facplop.

03:45 Changeset [6760] by sirmaverick

map_draw_blocker: added mapdrawlistblocked command

03:04 Changeset [6759] by saktoth
  • Armsnipe, armst, armpb, armcrus, corpyro, core_egg_shell, corgol not intercepted by shields (Did i miss any?).
  • Armcrus now uses the noexplode gauss.
02:41 Changeset [6758] by sirmaverick

map_draw_blocker: blocks map draws from spamers

Note: See TracTimeline for information about the timeline view.