Ticket #1435 (reopened defect)
Base wind rate is better than fusion.
| Reported by: | Saktoth | Owned by: | |
|---|---|---|---|
| Priority: | major | Milestone: | balance |
| Component: | CA | Version: | |
| Keywords: | Cc: |
Description
Wind 0.2-2.5 = 1.35 average. 35 / 1.35 = 25.92 m/e. Fus 1000/35 = 28.57 m/e Solar is 30 m/e Geo is 18.75 Superfus is 17.77 (actually better than geo? hum!)
Wind is worse for overdrive though due to variation, but hills just make it better and better.
HP/M is better too, 3.77/1 to 2/1, as long as you space it enough that it doesnt chain.
I think it would be alright to make winds somewhere between fusion and solar (not that there is much room there), since they get the hill bonus anyway, or do people think that the disadvantages of wind are enough to outweight the benefits?
Im not sure that being more space effecient is enough of an advantage, and i think this is an argument against nerfing the fusion.